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Adventure Title
DDAL-DRW19 Fall the Cold Night
DDAL-DRW19 Fall the Cold Night
Session
Date Played
2022-09-24 16:42:00 UTC
2022-09-24 16:42:00 UTC
Levels Gained
1
1
GP +/-
9166
9166
Downtime +/-
10.0
10.0
Location Played
Baldman Games (VDDW)
Baldman Games (VDDW)
DM Name
Andy Dempz
Andy Dempz
DM DCI Number
adempz#1339
adempz#1339
Notes
Still in Xorvintroth. Thayans are here, and apparently also the Tenebrous Creed, trying to free Father Lymic? Our job is to go around killing portals. We use some sneaking and some deception. Seems like the Thayans are being devastated by aberrations. Having a large winter wolf beast companion is not helpful. Think I'll rebuild again. There is a ridiculously optimized paladin/hexblae on the team who just destroys everything. Thank goodness, or we'd be in trouble. Goodness knows I don't contribute much. We face some really big bads, and we prevail. I use that Oil of Sharpness (to little effect).
Still in Xorvintroth. Thayans are here, and apparently also the Tenebrous Creed, trying to free Father Lymic? Our job is to go around killing portals. We use some sneaking and some deception. Seems like the Thayans are being devastated by aberrations. Having a large winter wolf beast companion is not helpful. Think I'll rebuild again. There is a ridiculously optimized paladin/hexblae on the team who just destroys everything. Thank goodness, or we'd be in trouble. Goodness knows I don't contribute much. We face some really big bads, and we prevail. I use that Oil of Sharpness (to little effect).
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
[1] Spell Scroll of Daylight (3rd level) | Uncommon | Gift from Harpers at the start | false | ||
Cleric, Druid, Paladin, Ranger, Sorcerer, so I can actually use it. 1 hour duration, no concentration. Technically not sunlight, I'm pretty sure. A 60-foot-radius Sphere of light spreads out from a point you choose within range. The Sphere is bright light and sheds dim light for an additional 60 feet. If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object with and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light. If any of this spell's area overlaps with an area of Darkness created by a spell of or lower, the spell that created the Darkness is dispelled. | |||||
Dragon Touched Focus (Ascendant, Gem) | Legendary | Horde of the friendly dragon Amaranthraxine | true | ||
My first Legendary item! This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power. You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. Can be used to cast Rary’s telepathic bond and Raulothim’s psychic lance. Once each spell has been cast, that spell can't be cast again until the next dawn. When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn. |