Show Log Entry
Adventure Title
DDAL 10-07 Into the Darkness
DDAL 10-07 Into the Darkness
Session
Date Played
2021-07-11 11:55:00 UTC
2021-07-11 11:55:00 UTC
Levels Gained
1
1
GP +/-
120
120
Downtime +/-
20.0
20.0
Location Played
Baldman Games (VDDW)
Baldman Games (VDDW)
DM Name
Jeremy Parker
Jeremy Parker
DM DCI Number
Notes
Old Goat sent us off to find hunters. Not clear where Kaspar is. We couldn't get our mounts down a cliff into the cave, which was annoying. Killed a nyogi, then its two pets ran off. We wander a nightmare city underground, things contantly playing tricks with our minds. We find a statue that seems to suck in magic, robbing one of our casters of a spell slot. So I smack it with a battleaxe, and a magic mace falls out. That was unexpected. Eventually we find evidence that all the goliaths and nyogi were slaughtered by some other enemy, which then comes for us. We run. Some random chance stuff, but we get lucky and make it out. The end.
Old Goat sent us off to find hunters. Not clear where Kaspar is. We couldn't get our mounts down a cliff into the cave, which was annoying. Killed a nyogi, then its two pets ran off. We wander a nightmare city underground, things contantly playing tricks with our minds. We find a statue that seems to suck in magic, robbing one of our casters of a spell slot. So I smack it with a battleaxe, and a magic mace falls out. That was unexpected. Eventually we find evidence that all the goliaths and nyogi were slaughtered by some other enemy, which then comes for us. We run. Some random chance stuff, but we get lucky and make it out. The end.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
[c] Dark Shard Amulet | Common | Grasped by one of the goliath corpses, I think | false | ||
Warlocks. Useless to me. | |||||
Mace of Smiting | Rare | In the statue with the lantern | true | ||
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. |