Show Log Entry

Adventure Title
DDHC-HotDQ
Session
2
Date Played
2021-10-03 22:03:00 UTC
Levels Gained
GP +/-
Downtime +/-
Location Played
Roll20
DM Name
TobiasM
DM DCI Number
Notes
Spell Scrolls: dimension door, 2x Mage Armor, Fireball

Magic Items

Name Rarity Location Table Result Counts?
Staff of Fire Very Rare false
Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard) You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
Wiglof’s Cauldron Uncommon false
The iron cauldron weighs 50 pounds. When filled with water or some other liquid, the cauldron substitutes for the normal material components needed to cast the augury spell. The cauldron is worth 25 gp.