Ophelia van Montague-Eden

Season:
masters
Race:
Fallen Aasimar
Class:
Bard 3, Wizard 10
Background:
Waterdhavian Noble
Lifestyle:
Modest
Current Level:
17
Total GP:
22838
Total Downtime:
149
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
7
Magic Item Limit:
10
Peripat of Wound Closure,
Book: Moonshae Cults,
Ixusata's Spellbook,
Instrument of the Bards (Cli Lyre),
Emerald of the War Mage,
Amulet of Health,
Continual Flame Amulet (Lvl. 4),
Potion of Greater Healing,
Medallion of the Brotherhood of the Cloak,
Spell Scroll: Bless,
Blessing of Protection,
Blackrazor,
Periapt of Protection against Poison,
Tome of Clear Thoughts (read),
Staff of Power,
Horn of Silent Alarm,
Dancing Longsword

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2022-05-07 21:39 DDAL-DRW07 Moment in Piece (Part 3: Vhaeraun and You) 1 8160 20 Dancing Longsword Show

Spell Scroll of Passwall

2021-11-03 21:55 DDAL-DRW06 - Thimblerigging 1 9950 20 Show
2020-05-09 23:25 CCC-STORM01- The Barrows of Solina 1 90 20 Show

When travelling to Hillsfar, we encountered a caravan that was being slaughtered by undead, proclaiming their vengance. After an admittably difficult encounter, we were able to fight them back, but seeing their undead nature as Revenants, we knew we only had so long until they eventually came back.
Turns out the caravan has plundered the ancient grave of an order of paladins under the leadership of Solina. Most of them died in a battle againts the ice giant Vornjolnir, servant to the Harrowed King. Though it was strange that a order of paladins would fall victim to necromantic magic, we chose to investigate. Upon finding the second caravan slaughtered as well, we followed the tracks to a nearby farmstead, where the owner informed us of the grave nearby. Inside the tomb, the restless spirits and Solina held court over what they believed to be the thieves. We could convince them to let them go, but Solina had another request. Since their tomb was now opened, Vornjolnir's henchmen hand placed runes in here, that made the former warriors rise as undead. We agreed to destroy the runes and even defeated Vornjolnir's lakay.

Story Award: Solina’s Blessing
In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2020-12-16 22:19 CCC-ALMOG-03 TALES03-01 Claws of Fury 1 800 20 Show

Scroll: Enhance Ability

2021-05-30 23:23 DDAL-DRW05 Uncertain Scrutiny 3 1 17 Show

Legacy Event: Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 1 80 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-03-23 19:59 CCC-BLD 1-2 Bleeding Gate: Amalgamation 2 1 40 10 Show

After spending the week in town, a Emerald Enclave contact informed us, that the Paragon's husband wanted to meet us. He informed us, that he suspects something is wrong with this spouse, even though he can't quite put his finger on it.
Investigating the sewers, a young girl was attacked by a awful creature. We were able to save her, but not before she turned herself into a yeti. When she calmed down, she explained, that she's a were-yeti and her friend, a full-yeti got kidnapped by somebody resembling the paragon. She saw the man around the sewers more often lately and something seems to be off about him. She begged us to save her friend, and so we took up the chase.
After being caught in the same Monster, that we fought previously, we managed to cut our way out of its stomach, to find the Paragon and Theema, talking to the Paragon's twin, trying to convince him to leave his evil ways. A battle ensued in which the twin killed the yeti. It was tough, but in the end we were able to subdue him and Theema, with the help of a diamond the twin carried, could revive the yeti, leading to a happy reunion

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 1 10 Wand of the War Mage +1 Show
2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 1 40 10 Book: Moonshae Cults Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-07-18 21:26 Purchase Log -100 4 Show Purchase

Cost for transcribing "Misty Step" from Saleem

2020-05-10 00:20 Purchase Log -20 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-05-23 01:24 Purchase Log -25 -1 Show Purchase

Cost for Transcribing "Ray of Sickness" from Talanna's Spellbook

2020-06-25 15:21 Purchase Log -50 -2 Show Purchase

Cost for transcribing "Mage Armor" from Ixusata's Spellbook

2020-11-10 16:41 Purchase Log -350 -2 Show Purchase

Copied Spells from Sunshine Sparkles:
Alarm
Water Breathing
Banishment

2020-04-12 19:14 Purchase Log -50 -2 Show Purchase

Cost for transcribing "Identify" from Lady Fio of Daggerford

2020-05-22 19:36 Purchase Log -125 -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-10-12 00:02 Purchase Log -350 -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine 120 -3 Potion of Greater Healing, Medallion of the Brotherhood of the Cloak Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-04-18 21:36 Purchase Log -150 -4 Show Purchase

Cost for transcribing "Suggestion" from Ixusata's Spellbook
Cost for 50gp Pearl

2020-06-28 00:23 Purchase Log -215 -8 Show Purchase

Expenses for mask and costume in DDEP09-03
Cost for Transcribing "Dimension Door" from Eleasis' Spellbook

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2022-05-07 21:39 DDAL-DRW07 Moment in Piece (Part 3: Vhaeraun and You) 20 Show

Spell Scroll of Passwall

2021-11-03 21:55 DDAL-DRW06 - Thimblerigging 20 Show
2020-05-09 23:25 CCC-STORM01- The Barrows of Solina 20 Show

When travelling to Hillsfar, we encountered a caravan that was being slaughtered by undead, proclaiming their vengance. After an admittably difficult encounter, we were able to fight them back, but seeing their undead nature as Revenants, we knew we only had so long until they eventually came back.
Turns out the caravan has plundered the ancient grave of an order of paladins under the leadership of Solina. Most of them died in a battle againts the ice giant Vornjolnir, servant to the Harrowed King. Though it was strange that a order of paladins would fall victim to necromantic magic, we chose to investigate. Upon finding the second caravan slaughtered as well, we followed the tracks to a nearby farmstead, where the owner informed us of the grave nearby. Inside the tomb, the restless spirits and Solina held court over what they believed to be the thieves. We could convince them to let them go, but Solina had another request. Since their tomb was now opened, Vornjolnir's henchmen hand placed runes in here, that made the former warriors rise as undead. We agreed to destroy the runes and even defeated Vornjolnir's lakay.

Story Award: Solina’s Blessing
In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2020-12-16 22:19 CCC-ALMOG-03 TALES03-01 Claws of Fury 20 Show

Scroll: Enhance Ability

2021-05-30 23:23 DDAL-DRW05 Uncertain Scrutiny 3 17 Show

Legacy Event: Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-03-23 19:59 CCC-BLD 1-2 Bleeding Gate: Amalgamation 2 10 Show

After spending the week in town, a Emerald Enclave contact informed us, that the Paragon's husband wanted to meet us. He informed us, that he suspects something is wrong with this spouse, even though he can't quite put his finger on it.
Investigating the sewers, a young girl was attacked by a awful creature. We were able to save her, but not before she turned herself into a yeti. When she calmed down, she explained, that she's a were-yeti and her friend, a full-yeti got kidnapped by somebody resembling the paragon. She saw the man around the sewers more often lately and something seems to be off about him. She begged us to save her friend, and so we took up the chase.
After being caught in the same Monster, that we fought previously, we managed to cut our way out of its stomach, to find the Paragon and Theema, talking to the Paragon's twin, trying to convince him to leave his evil ways. A battle ensued in which the twin killed the yeti. It was tough, but in the end we were able to subdue him and Theema, with the help of a diamond the twin carried, could revive the yeti, leading to a happy reunion

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 10 Show
2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 10 Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-07-18 21:26 Purchase Log 4 Show Purchase

Cost for transcribing "Misty Step" from Saleem

2020-05-10 00:20 Purchase Log 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-05-23 01:24 Purchase Log -1 Show Purchase

Cost for Transcribing "Ray of Sickness" from Talanna's Spellbook

2020-06-25 15:21 Purchase Log -2 Show Purchase

Cost for transcribing "Mage Armor" from Ixusata's Spellbook

2020-11-10 16:41 Purchase Log -2 Show Purchase

Copied Spells from Sunshine Sparkles:
Alarm
Water Breathing
Banishment

2020-04-12 19:14 Purchase Log -2 Show Purchase

Cost for transcribing "Identify" from Lady Fio of Daggerford

2020-05-22 19:36 Purchase Log -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-10-12 00:02 Purchase Log -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine -3 Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-04-18 21:36 Purchase Log -4 Show Purchase

Cost for transcribing "Suggestion" from Ixusata's Spellbook
Cost for 50gp Pearl

2020-06-28 00:23 Purchase Log -8 Show Purchase

Expenses for mask and costume in DDEP09-03
Cost for Transcribing "Dimension Door" from Eleasis' Spellbook

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2022-05-07 21:39 DDAL-DRW07 Moment in Piece (Part 3: Vhaeraun and You) 8160 20 Dancing Longsword Show

Spell Scroll of Passwall

2021-11-03 21:55 DDAL-DRW06 - Thimblerigging 9950 20 Show
2020-05-09 23:25 CCC-STORM01- The Barrows of Solina 90 20 Show

When travelling to Hillsfar, we encountered a caravan that was being slaughtered by undead, proclaiming their vengance. After an admittably difficult encounter, we were able to fight them back, but seeing their undead nature as Revenants, we knew we only had so long until they eventually came back.
Turns out the caravan has plundered the ancient grave of an order of paladins under the leadership of Solina. Most of them died in a battle againts the ice giant Vornjolnir, servant to the Harrowed King. Though it was strange that a order of paladins would fall victim to necromantic magic, we chose to investigate. Upon finding the second caravan slaughtered as well, we followed the tracks to a nearby farmstead, where the owner informed us of the grave nearby. Inside the tomb, the restless spirits and Solina held court over what they believed to be the thieves. We could convince them to let them go, but Solina had another request. Since their tomb was now opened, Vornjolnir's henchmen hand placed runes in here, that made the former warriors rise as undead. We agreed to destroy the runes and even defeated Vornjolnir's lakay.

Story Award: Solina’s Blessing
In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2020-12-16 22:19 CCC-ALMOG-03 TALES03-01 Claws of Fury 800 20 Show

Scroll: Enhance Ability

2021-05-30 23:23 DDAL-DRW05 Uncertain Scrutiny 3 17 Show

Legacy Event: Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 80 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-03-23 19:59 CCC-BLD 1-2 Bleeding Gate: Amalgamation 2 40 10 Show

After spending the week in town, a Emerald Enclave contact informed us, that the Paragon's husband wanted to meet us. He informed us, that he suspects something is wrong with this spouse, even though he can't quite put his finger on it.
Investigating the sewers, a young girl was attacked by a awful creature. We were able to save her, but not before she turned herself into a yeti. When she calmed down, she explained, that she's a were-yeti and her friend, a full-yeti got kidnapped by somebody resembling the paragon. She saw the man around the sewers more often lately and something seems to be off about him. She begged us to save her friend, and so we took up the chase.
After being caught in the same Monster, that we fought previously, we managed to cut our way out of its stomach, to find the Paragon and Theema, talking to the Paragon's twin, trying to convince him to leave his evil ways. A battle ensued in which the twin killed the yeti. It was tough, but in the end we were able to subdue him and Theema, with the help of a diamond the twin carried, could revive the yeti, leading to a happy reunion

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 10 Wand of the War Mage +1 Show
2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 40 10 Book: Moonshae Cults Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-07-18 21:26 Purchase Log -100 4 Show Purchase

Cost for transcribing "Misty Step" from Saleem

2020-05-10 00:20 Purchase Log -20 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-05-23 01:24 Purchase Log -25 -1 Show Purchase

Cost for Transcribing "Ray of Sickness" from Talanna's Spellbook

2020-06-25 15:21 Purchase Log -50 -2 Show Purchase

Cost for transcribing "Mage Armor" from Ixusata's Spellbook

2020-11-10 16:41 Purchase Log -350 -2 Show Purchase

Copied Spells from Sunshine Sparkles:
Alarm
Water Breathing
Banishment

2020-04-12 19:14 Purchase Log -50 -2 Show Purchase

Cost for transcribing "Identify" from Lady Fio of Daggerford

2020-05-22 19:36 Purchase Log -125 -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-10-12 00:02 Purchase Log -350 -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine 120 -3 Potion of Greater Healing, Medallion of the Brotherhood of the Cloak Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-04-18 21:36 Purchase Log -150 -4 Show Purchase

Cost for transcribing "Suggestion" from Ixusata's Spellbook
Cost for 50gp Pearl

2020-06-28 00:23 Purchase Log -215 -8 Show Purchase

Expenses for mask and costume in DDEP09-03
Cost for Transcribing "Dimension Door" from Eleasis' Spellbook