Show Trade Log Entry
Date Played
2019-10-11 18:41:00 UTC
2019-10-11 18:41:00 UTC
Downtime
-15.0
-15.0
Traded Magic Item
Mac-Fuirmidh Cittern
Uncommon
INSTRUMENT OF THE BARDS
Wondrous item, rarity varies (requires attunement by a
bard)
An instrument of the bards is an exquisite example of it
kind, superior to an ordinary instrument in every way.
Seven types of these instruments exist, each named
after a legendary bard college. The following table lists
the spells common to all instruments, as well as the
spells specific to each one and its rarity. A creature that
attempts to play the instrument without being attuned
to it must succeed on a DC 15 Wisdom saving throw or
take 2d4 psychic damage.
You can use an action to play the instrument and cast
one of its spells. Once the instrument has been used to
cast a spell, it can't be used to cast that spell again until
the next dawn. The spells use your spellcasting ability
and spell save DC.
When you use the instrument to cast a spell that
causes targets to become charmed on a failed save, the
targets have disadvantage on the saving throw. This
effect applies whether you are using the instrument as
the source of the spell or as a spellcasting focus.
Fly, invisibility, levitate, protection from evil and good, Barkskin, cure wounds, fog cloud
Received Magic Item
Periapt of Wound Closure
Uncommon
Wondrous item, uncommon (requires attunement)
While you wear this pendant, you stabilize whenever you are dying at the start of Your Turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Silvered wings, like those of a hummingbird, hold between them a clear crystal. If the effect of the pendant occurs, the crystal takes on a deep red hue, which fades away at the next dawn.