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Adventure Title
Forge of Fury
Session
8
Date Played
2017-10-27 18:35:00 UTC
XP Gained
483
GP +/-
606.66
Downtime +/-
5.0
Renown
Missions
1
Location Played
Roll20
DM Name
Daniel Eßer
DM DCI Number
1318-640-047
Notes

Magic Items

Name Rarity Location Table Result Counts?
Wand of Magic Missiles Uncommon Forge of Fury true
This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.