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Adventure Title
DDAL-DRW09 Vile Bounty
Session
Date DMed
2022-04-08 19:15
Session Length (Hours)
6
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
Character to Apply Rewards
Notes
Play time: 5h of play Gold: 150g; Magic Items If found during the adventure, the characters can keep the following magic items, described in handout 3: * 4x Ammunition (crossbow bolt), +1 * Amulet of health * Elixir of health * Mariner’s armor (studded leather) * Potion of heroism * Potion of mind control (beast)

Magic Items

Character Name Rarity Location Table Result Counts?
Amulet of Health Rare true
Amulet of Health Wondrous item, rare (requires attunement) This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.
Mariner’s Armor Uncommon true
Mariner’s Armor Armor (studded leather), uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs.