Adventure Logsheet
Feature: Lore Investigator Derlusk contains some of the greatest libraries in the Realms As a professional researcher, if you do not immediately recall the information surrounding a piece of lore, you know where you can likely find it After years of study in Derlusk, you have established a network of contacts in the libraries, scriptoriums, and universities of Derlusk If you are researching a piece of lore that is specific to the Border Kingdoms, with the guidance of your DM, you likely will know where to find the answer to your question within one of the many athenaeums in Derlusk Race: Human (Variant) Ability Scores: Str: 11 Dex: 13 (+1) Con: 13 (+1: Resilient) Int: 15 (+1) Wis: 13 Cha: 10 Race Feat: Resilient - Constitution Increase the chosen ability score by 1, to a maximum of 20. You gain proficiency in saving throws using the chosen ability. Class: Wizard Proficiencies Armor: none Weapons: daggers, darts, slings, quarterstaffs, light crossbows Tools: none Saving Throws: Intelligence, Wisdom Skills: Choose 2 from Arcana, History, Insight, Investigation, Medicine, and Religion. Starting Equipment (a) a quarterstaff or (b) a dagger (a) a component pouch or (b) an arcane focus (a) a scholar's pack or (b) an explorer's pack A spellbook Scholar's Pack Adventuring gear - 10 gp, 59 lb. Includes: a backpack a book of lore a bottle of ink an ink pen 10 sheets of parchment a little bag of sand a small knife. Background: Scholar of Derlusk Skill Proficiencies Arcana, History Languages Two of your choice: Celestial, Dwarvish Equipment: a writing kit (small pouch with a quill, ink, folded parchment, and a small penknife), a borrowed book on the subject of your current study, and a pouch containing 10 gp
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300g;
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4h + 1h = 1 Reward Mariner’s armor (scale mail) + 250 gp Potion of Superior Healing 1x 50,000 gp Part 2: Secrets and Libraries. Part 3: Deja Tomb.
Adventure Logsheet
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4h + 1h Saftey Tools = 5h => Lathai’s saddle + 10 downtime days
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Rewarded: 500gold Magic Items: Saddle of the Cavalier Portion of Greater Healing Spell Scroll of Bless 5 Hours (4+ Saftey Tools) of DM-Time
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two scrolls of daylight; silver martial weapon = Greatsword; Blessing of Solina; 5-hour (+saftey Tools)
Adventure Logsheet
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4hour + 1h saftey tools: Pixie winged boots + 10 downtime days Items Rewarded: Stonspeaker Crystal Elixir of health
Seed: Chwinga Spell copied: Snilloc's Snowball Swarm 2nd-level evocation Casting Time: 1 action Range: 90 feet Components: V, S, M (a piece of ice or a small white rock chip) Duration: Instantaneous A flurry of magic snowballs erupts from a point you choose within range. Each creature in a 5-foot-radius sphere centered on that point must make a Dexterity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Classes: Sorcerer, Wizard Subclasses: Arcane Trickster Rogue, Eldritch Knight Fighter
Adventure Logsheet
Clockwork Amulet; Hat of Wizadry; Wand of Pyrotechnics 1x Potion of Healing Spells Copied from Christian W. (Mortimos the Magnificent): 1st: Comprehend Language; Identify; Magic Missile; 150 gp 2nd: Levitate; Misty Steps; Rime's Binding Frost; Tashas Mind Whip 400 gp;
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Service Award Log == 115 Actual Hours +2 Running the Game +0 Hours as Metoring New DM +1 Hour for Safty Tools +10 Hours DM-Prep +1 Running Learn-To-Play New sum == 0 hours 95 hours used for: 3/6 Tier 1 Rewards Taken 4/6 Tier 2 Rewards Taken 4/6 Tier 3 Rewards Taken Hours Left: 44 hours Spezial - Event Orginisation - DDEP-DRW02 WIngs of Death Tier 1 adventure reward + 250 gp -- Gloves of Thievery Tier 1 adventure reward Emerald Pen + 10 dt Tier 1 adventure reward + 250 gp -- Cloak of Elvenkind Tier 2 adventure reward + 2500 gp -- Insignia of Claws Tier 2 adventure reward + 2500 gp -- Eagle Whistle Tier 2 adventure reward + 2500 gp -- Studded Leather +2 Tier 3 adventure reward + 10000gp -- Tome of Understanding (Event Orga) Tier 3 adventure reward + Dragon scale mail (silver) + 30 downtime days Tier 3 adventure reward + Sapphire buckler + 30 downtime days Tier 2 adventure reward + Dragon wing bow + 20 downtime days Tier 3 adventure reward + 10000 gp + Staff of Swarming Insects
Adventure Logsheet
10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier 10x; Healers Kit 1x (10gp); Spyglass 1000 gp; lantern, hooded 5gp; Draft Horse & Carriage 150gp; Potion of Greater Healing 4x (400 gp); Spell Scroll of Revivify 600gp; Spell Scroll of Greater Restoration 400gp;
Gold Reward: 500 gp - 1st Level Spell (50gp/spell) - Sleep; Burning Hands; Protection from Good and Evil; Feather Fall; Disguise Self -250 gp - 1st Level Spell (200gp/spell) - Shatter; Hold Person; -200 gp
8x Greater Healing Potion 1x gilded Flower worth 300gp
Adventure Logsheet
Joined the Harpers Potion of Healing
tears inside a gem worth at least 300 gp; 3x Mangas from Derlusk 75 gp
Gold: 638.6 Deck of Illusion; - 1st Level Spell (50gp/spell) - silent image; Alarm -100 gp
Adventure Logsheet
an ornate stone and metal lockbox worth at least 400 gp Diamond for revivify -300 diamond dust for greater restoration -100
Gold: 633.3 Wand of Web; Moon-Touched Rapier; Potion of Superior Healing; - 2nd Level Spell (100gp/spell) - Enlarge/Reduce; Blindness/Deafness; -200 gp
Healer's Kit -1 use HP: 65/65 Spell slot: 1st (2/4); 2nd(3/3); 3rd(2/3); 4th(1/2); Spell scrolls of: * detect magic, * comprehend languages, * greater restoration Copy Spell: - 1st Level Spell (50gp/spell) - Chromatic Orb -50 gp - 2nd Level Spell (100gp/spell) - Phantasmal Force -100 gp - 3rd Level Spell (150gp/spell) - Tidal Wave, Melf's Minute Meteors, Water Breathing 450gp
Adventure Logsheet
Potion of Growth
1x Potion of Psychic Resistance Spell Scroll of Pass Without Trace Pistol + 5 Shot WUMBO BEE FLYER (STORY AWARD) Meelon Dusk deems you worthy to fly the bee-shaped damselfly ship, Wumbo Bee. The spelljammer may be available for you to use in future adventures featuring Meelon Dusk or A.W.I.T. Co. LUCKY MENTOR (STORY AWARD) Lucy "Lucky" Lumina, damselfly ship pilot and associate of A.W.I.T. Co teaches you with the basics of flying damselfly ships. Be careful though, Lucky seems to be a bit unlucky after all!
Adventure Logsheet
Potion of Frost Giant strength Potion of Superior Healing