Show Log Entry
Adventure Title
The Wild Beyond the Witchlight
The Wild Beyond the Witchlight
Session
Date Played
2022-09-25 19:00:00 UTC
2022-09-25 19:00:00 UTC
Levels Gained
1
1
GP +/-
4.16
4.16
Downtime +/-
10.0
10.0
Location Played
DM Name
RedFistFlag
RedFistFlag
DM DCI Number
420420420
420420420
Notes
Spell Scroll of Identify Magic Items: * Wand of Smiles * Helm of Telepathy * Pipe of Smoke Monsters
Spell Scroll of Identify Magic Items: * Wand of Smiles * Helm of Telepathy * Pipe of Smoke Monsters
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Helm of Telepathy | Common | true | |||
**Helm of Telepathy** *Wondrous item, uncommon (requires attunement)* While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply — using a bonus action to do so — while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn. | |||||
Pipe of Smoke Monsters | Common | true | |||
**Pipe of Smoke Monsters** *Wondrous item, common* While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. | |||||
Wand of Smiles | Common | true | |||
**Wand of Smiles** *Wand, common* This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute. The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand transforms into a wand of scowls. |