Adventure Logsheet
Str: 10 Dex: 12+2 Con: 12 Int: 10 Wis: 11 Cha: 15+1 Race Proficiencies: Stealth Perception Class Proficiencies: Deception, Persuasion, Sleight of Hand Armor: light armor Weapons: simple weapons, hand crossbows, longswords, rapiers, shortswords Tools: Lute, Viol, Horn Saving Throws: Dexterity, Charisma Skills: Choose any 3. Class Items: (a) a rapier (b) an entertainer's pack (a) a lute Leather armor, and a dagger Background Skills Proficiencies: Acrobatics, Performance Background Tool Proficiencies Disguise kit, Flute Background Items: Flute the favor of an admirer lock of hair, costume clothes and a belt pouch containing 15 gp
advancement; 20g;
advancement; 20g; Story Awards You helped alleviate the suffering of a galeb duhr named Prrrt. It tells others of its kind of your kindness, garnering you a positive reputation among elemental earth creatures. As an action, you can attempt a DC 10 Charisma (Persuasion) check to convince earth creatures of the elemental type not to attack you. As long as you do not attack the creature or other elemental earth creatures, it targets others. This, however, does not protect your allies. You lose this story aware if you attack or otherwise harm an elemental earth creature.
Rogue1/Warlock 2 Bonus Feat Magic Initiate