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Adventure Title
DDALDRW-11 Shadows in the Stacks
DDALDRW-11 Shadows in the Stacks
Session
Date Played
2022-04-08 20:00:00 UTC
2022-04-08 20:00:00 UTC
Levels Gained
1
1
GP +/-
1250
1250
Downtime +/-
10.0
10.0
Location Played
DM Name
Liam
Liam
DM DCI Number
8320810576
8320810576
Notes
******Gold: **1250 gp _Potion of Superior Healing Potion, rare You regain 8d4 + 8 hit points when you drink this potion. The potion’s red liquid glimmers when agitated. _Spell Scroll of Locate Object _Scroll, uncommon A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. _Spell Scroll of Mending Scroll, common See above. _Spell Scroll of Move Earth Scroll, very rare See above.
******Gold: **1250 gp _Potion of Superior Healing Potion, rare You regain 8d4 + 8 hit points when you drink this potion. The potion’s red liquid glimmers when agitated. _Spell Scroll of Locate Object _Scroll, uncommon A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. _Spell Scroll of Mending Scroll, common See above. _Spell Scroll of Move Earth Scroll, very rare See above.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Amulet of the Devout, +2 | Rare | true | |||
Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. | |||||
Mantle of Spell Resistance | Rare | true | |||
Mantle of Spell Resistance Wondrous item, rare (requires attunement) This cloak is wrought from cloth as dark as a starless night sky. You have advantage on saving throws against spells while you wear this cloak. |