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Adventure Title
Charakter Creation
Session
Date Played
2023-04-19 14:09:00 UTC
Levels Gained
GP +/-
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
##### Feature: Stevedore Engineering Provided you have the tools and materials necessary (cables/rope/chains), you can create a plan involving scaffolding, rigging, or block and tackle, to perform just about any conceivable task (e.g. moving something heavy; lifting something high in the air; creating a rope based trap; building a suspension bridge, etc.). Work with your DM to determine the details of your discovery and its impact on the campaign. ______ #### **Race**: Dwarf (Mountain) #### Ability Scores: Str: 10 Dex: 14 Con: 16 (+2) Int: 10 Wis: 10 Cha: 16 (+2) ______ #### AL-Feat: Magic Initiate (Sorcerer) Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You learn two cantrips of your choice from that class’s spell list. In addition, choose one 1st-level spell from that same list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again. Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard. Cantrip: Ray of Frost, Chill Touch 1st-Level: Feather Fall ______ #### Class: Sorcerer ##### **Proficiencies:** **Armor:** none **Weapons:** daggers, darts, slings, quarterstaffs, light crossbows **Tools:** none **Saving Throws:** Constitution, Charisma **Skills:** Choose 2 from **Arcana**, Deception, Insight, **Intimidation**, Persuasion, and Religion. Starting Equipment You start with the following items, plus anything provided by your background. * (a) a light hammer * (b) an arcane focus * (b) an explorer's pack * Two daggers ##### **Explorer's Pack** *Adventuring gear - 10 gp, 59 lb.* ###### Includes: * a backpack * a bedroll * a mess kit * a tinderbox * 10 torches * 10 days of rations * a waterskin * 50 feet of hempen rope ______ #### Background: Yallaschan **Skill Proficiencies:** History, Perception **Tool Proficiencies:** Carpenter Tools, Water Vehicles **Languages:** none **Equipment:** * A set of carpenter’s tools including a longshoreman’s hook * blank book * 1 ounce of ink * ink (quill) pen * traveler’s clothes * pouch 10 gp ______