Show Log Entry

Adventure Title
DDHC-KftGV-09 Heart of Ashes
Session
Date Played
2024-05-26 13:47:00 UTC
Levels Gained
GP +/-
2500
Downtime +/-
10.0
Location Played
DM Name
Echo
DM DCI Number
-
Notes
5h played **Story Awards:** Jhaeros´s Favor If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you. For the Golden Vault If the characters are working for the Golden Vault, the organization rewards the characters with a rare magic item of their choice (subject to your approval) as payment for delivering Jhaeros’s still-beating heart to Naevys and saving Ghalasine. The item is delivered to the characters the next day. - Tentacle Rod If King Jhaeros’s heart is taken from the city of Ghalasine or if Charmayne is killed, Jalynvyr reverts to his true form (that of a lawful neutral, drow mage) and is no longer restrained by the fireplace. The next time he encounters the characters, he gives them one or more potions or spell scrolls as gifts for saving his life. AL Adaption Guide S. 38: Jalynvyr gives the characters the DM’s choice of one rare potion or scroll, or two of a lesser rarity (potions or scrolls, or one of each) from the Dungeon Master’s Guide or the adventure itself.

Magic Items

Name Rarity Location Table Result Counts?
Arrow +1 (8) Uncommon DDHC-KftGV-09 Heart of Ashes true
You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
Shield +1 Uncommon DDHC-KftGV-09 Heart of Ashes true
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.
Battleaxe +1 Uncommon DDHC-KftGV-09 Heart of Ashes true
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Oil of Sharpness Very Rare DDHC-KftGV-09 Heart of Ashes true
This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.
🆓 Necklace of Fireballs (7) Rare DDHC-KftGV-09 Heart of Ashes false
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.
Dragon Scale Mail (Red) - A Very Rare DDHC-KftGV-09 Heart of Ashes true
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Flame Tongue Longsword - A Rare DDHC-KftGV-09 Heart of Ashes true
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Tentacle Rod - A Rare DDHC-KftGV-09 Heart of Ashes true
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.