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Adventure Title
DDHC-ID:RotF Chapter 1 - Ten-Towns
DDHC-ID:RotF Chapter 1 - Ten-Towns
Session
4
4
Date Played
2020-11-23 18:09:00 UTC
2020-11-23 18:09:00 UTC
Levels Gained
1
1
GP +/-
0
0
Downtime +/-
8.0
8.0
Location Played
Online
Online
DM Name
Sebo
Sebo
DM DCI Number
5320817117
5320817117
Notes
4h played at max hourly GP - 80GP (0GP to limit) Paladin 4 **ASI:** +1 Cha +1 Str **Story Award:** The Cauldron Caper Instead of the gems, Speaker Danneth Waylen offers each character a common magic item of their choice from Xanathar’s Guide to Everything--though he still needs 48 hours to acquire them. Magical armor obtained in this way is limited to leather, scale, or chainmail. - Clockwork Amulet **Changed starting Equipment:** Longsword > Warhammer
4h played at max hourly GP - 80GP (0GP to limit) Paladin 4 **ASI:** +1 Cha +1 Str **Story Award:** The Cauldron Caper Instead of the gems, Speaker Danneth Waylen offers each character a common magic item of their choice from Xanathar’s Guide to Everything--though he still needs 48 hours to acquire them. Magical armor obtained in this way is limited to leather, scale, or chainmail. - Clockwork Amulet **Changed starting Equipment:** Longsword > Warhammer
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Clockwork Amulet | Common | false | |||
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn. |