Show Log Entry

Adventure Title
CCC-SVH01-03 Vault of the Raven Lord
Session
Date Played
2022-03-14 17:00:00 UTC
Levels Gained
GP +/-
-2422
Downtime +/-
-24.0
Location Played
DM Name
Linus
DM DCI Number
-
Notes
4h played **Story Award:** Fallen Raven You helped rid Glister of the threat of the Raven Lord once and for all. As a result, you are hailed as a hero to the people of Glister. **Downtime Activity:** Buying Magic Items (Heavy Crossbow +3) Xendros has taken on a business partnership with Fai Chen. She will gladly facilitate trades and sell magic items, but is unable to purchase magic items from the characters outright. To purchase a specific item the character must pay gold according to the chart below and 30 downtime days for Xendros’s services. Xendros is unable to locate any magic items that grant a permanent stat boost. AS this is a downtime activity found in an adventure it can only be performed once per character. Item Rarity Gold Cost (Very Rare 2500 GP) **Bought:** Case Crossbow Bolt x2 (2GP) Crossbow Bolt (2GP) **Found:** Oil of Sharpness **Spells copied from [Dudah](https://www.adventurersleaguelog.com/users/7997/characters/73759):** Comprehend Languages (50GP 2h) Tenser´s Floating Disc (50GP 2h) Identify + Components (150GP 2h) Leomund´s Tiny Hut (150GP 6h) Water Breathing (150GP 6h) Rary´s Telepathic Bond (250GP 10h)

Magic Items

Name Rarity Location Table Result Counts?
Rod of Absorption - A Very Rare CCC-SVH01-03 Vault of the Raven Lord true
While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy—not the spell itself—is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell. When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical. - starts with 4 charges
Heavy Crossbow +3 Very Rare Buying Magic Items from Xendros true
You have a +3 bonus to attack and damage rolls made with this magic weapon.