Person Normalman

Season:
Masters
Race:
Yuan-Ti Pureblood
Class:
Druid
Background:
Faction Agent
Lifestyle:
Modest
Current Level:
15
Total GP:
145
Total Downtime:
57
Tag:
Person (Rudi) I 🛡️17 👁️21 📜19
Faction:
Emerald Enclave
Faction Rank:
Autumnreaver (rank 3)
Magic Item Count:
6
Magic Item Limit:
6
Staff of the Woodlands - A,
Sovereign Glue (7 ounces),
Manual of Quickness of Action,
Insignia of Claws,
Breastplate +1,
Tome of Understanding,
Necklace of Prayer Beads - A

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2020-03-01 11:26 DDHC00-GSM Ghosts of Saltmarsh – Chapter 2: The Sinister Secret of Saltmarsh 2 40 Show

2h played at max hourly GP - 40GP
Seen:
Reef Shark

2021-03-11 20:25 DDAL-DRW05 Uncertain Scrutiny 1 -650 Show

3h played at max hourly GP - 600GP
Bought:
Scroll - Animal Messenger (150GP)
Scroll - Stone Shape (500GP)
Scroll - Revivify x2 (600GP)

2021-04-28 19:41 DDAL-DRW05 Uncertain Scrutiny 2 600 Show

3h played at max hourly GP - 600GP
Story Award:
Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-04-14 16:22 DDAL-DRW01 Breaking Umberlee’s Resolve 23 60 Show

2h played at max hourly GP - 60GP
Story Rewards:
Naming a Ship
Participating in the ceremony and successfully naming the ship binds the characters to it. They now have proficiency in Wisdom (Survival) checks and advantage on death saves while aboard the ship.

Seen:
Giant Shark

2021-06-19 19:09 DDAL-DRW05 Uncertain Scrutiny 3 400 Cape of the Mountebank Show

3h played at max hourly GP - 600GP (400GP to limit)

2020-04-16 16:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 25 60 Show

2h played at max hourly GP - 60GP

2020-04-17 17:39 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 26 60 Quaal's Feather Token (Anchor) Show

2h played at max hourly GP - 60GP

2020-04-20 15:00 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 27 60 Breastplate +1, Pressure Capsule [Common] Show

2h played at max hourly GP - 60GP
Found:
12 +2 Bolts

2020-04-13 21:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 6: The Final Enemy 22 45 Show

1,5h played at max hourly GP - 45GP
Story Award:
Total Victory (126 or more victory points).
The characters effectively gained control of the entire first level of the fortress. This caused the remaining sahuagin to panic before Saltmarsh’s forces crashed into their defenses. Any sahuagin fortunate enough to escape are unlikely to ever be heard from again. The Saltmarsh council rewards the party with 1,400 gp, three random items from Magic Item Table F in the Dungeon Master’s Guide- They also grant the characters a favor, as noted above, but to wherever the characters please. free passage aboard a ship headed to any seaport within a week’s travel of town. This favor can be called in whenever the characters please.

Conclusion
If the adventurers achieve their objectives and return safely to Saltmarsh, they receive a hero’s welcome. They are granted Saltmarsh citizenship, and a house is set aside for them to use, rent-free, whenever they wish.

Seen:
Giant Scorpion through Polymorph

2021-09-22 19:07 DDAL-DRW06 Thimblerigging 4 600 Necklace of Prayer Beads - A Show

3h played at max hourly GP - 600GP
Spellcasting and Effects:
Contagion 1/7

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2020-03-01 11:26 DDHC00-GSM Ghosts of Saltmarsh – Chapter 2: The Sinister Secret of Saltmarsh 2 Show

2h played at max hourly GP - 40GP
Seen:
Reef Shark

2021-03-11 20:25 DDAL-DRW05 Uncertain Scrutiny 1 Show

3h played at max hourly GP - 600GP
Bought:
Scroll - Animal Messenger (150GP)
Scroll - Stone Shape (500GP)
Scroll - Revivify x2 (600GP)

2021-04-28 19:41 DDAL-DRW05 Uncertain Scrutiny 2 Show

3h played at max hourly GP - 600GP
Story Award:
Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-04-14 16:22 DDAL-DRW01 Breaking Umberlee’s Resolve 23 Show

2h played at max hourly GP - 60GP
Story Rewards:
Naming a Ship
Participating in the ceremony and successfully naming the ship binds the characters to it. They now have proficiency in Wisdom (Survival) checks and advantage on death saves while aboard the ship.

Seen:
Giant Shark

2021-06-19 19:09 DDAL-DRW05 Uncertain Scrutiny 3 Show

3h played at max hourly GP - 600GP (400GP to limit)

2020-04-16 16:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 25 Show

2h played at max hourly GP - 60GP

2020-04-17 17:39 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 26 Show

2h played at max hourly GP - 60GP

2020-04-20 15:00 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 27 Show

2h played at max hourly GP - 60GP
Found:
12 +2 Bolts

2020-04-13 21:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 6: The Final Enemy 22 Show

1,5h played at max hourly GP - 45GP
Story Award:
Total Victory (126 or more victory points).
The characters effectively gained control of the entire first level of the fortress. This caused the remaining sahuagin to panic before Saltmarsh’s forces crashed into their defenses. Any sahuagin fortunate enough to escape are unlikely to ever be heard from again. The Saltmarsh council rewards the party with 1,400 gp, three random items from Magic Item Table F in the Dungeon Master’s Guide- They also grant the characters a favor, as noted above, but to wherever the characters please. free passage aboard a ship headed to any seaport within a week’s travel of town. This favor can be called in whenever the characters please.

Conclusion
If the adventurers achieve their objectives and return safely to Saltmarsh, they receive a hero’s welcome. They are granted Saltmarsh citizenship, and a house is set aside for them to use, rent-free, whenever they wish.

Seen:
Giant Scorpion through Polymorph

2021-09-22 19:07 DDAL-DRW06 Thimblerigging 4 Show

3h played at max hourly GP - 600GP
Spellcasting and Effects:
Contagion 1/7

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2020-03-01 11:26 DDHC00-GSM Ghosts of Saltmarsh – Chapter 2: The Sinister Secret of Saltmarsh 2 40 Show

2h played at max hourly GP - 40GP
Seen:
Reef Shark

2021-03-11 20:25 DDAL-DRW05 Uncertain Scrutiny 1 -650 Show

3h played at max hourly GP - 600GP
Bought:
Scroll - Animal Messenger (150GP)
Scroll - Stone Shape (500GP)
Scroll - Revivify x2 (600GP)

2021-04-28 19:41 DDAL-DRW05 Uncertain Scrutiny 2 600 Show

3h played at max hourly GP - 600GP
Story Award:
Liberator
You rescued the Thayan political prisoner Trildor Zihial from the dungeons beneath the Citadel, and he survived to tell the tale. He owes you his life and swears to dedicate his freedom to continuing to oppose Szass Tam’s tyrannical rule over Thay.

2020-04-14 16:22 DDAL-DRW01 Breaking Umberlee’s Resolve 23 60 Show

2h played at max hourly GP - 60GP
Story Rewards:
Naming a Ship
Participating in the ceremony and successfully naming the ship binds the characters to it. They now have proficiency in Wisdom (Survival) checks and advantage on death saves while aboard the ship.

Seen:
Giant Shark

2021-06-19 19:09 DDAL-DRW05 Uncertain Scrutiny 3 400 Cape of the Mountebank Show

3h played at max hourly GP - 600GP (400GP to limit)

2020-04-16 16:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 25 60 Show

2h played at max hourly GP - 60GP

2020-04-17 17:39 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 26 60 Quaal's Feather Token (Anchor) Show

2h played at max hourly GP - 60GP

2020-04-20 15:00 DDHC00-GSM Ghosts of Saltmarsh – Chapter 7: Tammeraut's Fate 27 60 Breastplate +1, Pressure Capsule [Common] Show

2h played at max hourly GP - 60GP
Found:
12 +2 Bolts

2020-04-13 21:14 DDHC00-GSM Ghosts of Saltmarsh – Chapter 6: The Final Enemy 22 45 Show

1,5h played at max hourly GP - 45GP
Story Award:
Total Victory (126 or more victory points).
The characters effectively gained control of the entire first level of the fortress. This caused the remaining sahuagin to panic before Saltmarsh’s forces crashed into their defenses. Any sahuagin fortunate enough to escape are unlikely to ever be heard from again. The Saltmarsh council rewards the party with 1,400 gp, three random items from Magic Item Table F in the Dungeon Master’s Guide- They also grant the characters a favor, as noted above, but to wherever the characters please. free passage aboard a ship headed to any seaport within a week’s travel of town. This favor can be called in whenever the characters please.

Conclusion
If the adventurers achieve their objectives and return safely to Saltmarsh, they receive a hero’s welcome. They are granted Saltmarsh citizenship, and a house is set aside for them to use, rent-free, whenever they wish.

Seen:
Giant Scorpion through Polymorph

2021-09-22 19:07 DDAL-DRW06 Thimblerigging 4 600 Necklace of Prayer Beads - A Show

3h played at max hourly GP - 600GP
Spellcasting and Effects:
Contagion 1/7