Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
tome of clear thought
very_rare
DDHC-TYP-06: Against the Giant Session 6 (Hall of the Fire Giant King)
Show
VELAHR’KERYM (FLAME TONGUE LONGSWORD)
rare
DDAL00-02D Echoes of the Weeping War
Show
Notes:
This longsword is crafted of mithril with a beautiful
hilt of carved ironwood. The crossguard, blade, and
hilt are worked through with a forest motif inlaid
with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it
is drawn from its scabbard
Wand of fireballs (Temperate Minor Property)
rare
SJ-DC-ROTU-02 (Author's run)
Show
Notes:
Wand, rare (requires attunement by a Spellcaster)
This beautiful wand with purple eldritch sigil carved onto its body is a wand of fireball with temperate minor property.
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
| Name ▲ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| tome of clear thought | very_rare | DDHC-TYP-06: Against the Giant Session 6 (Hall of the Fire Giant King) | Show | |||
| VELAHR’KERYM (FLAME TONGUE LONGSWORD) | rare | DDAL00-02D Echoes of the Weeping War | Show | |||
|
Notes:
This longsword is crafted of mithril with a beautiful |
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| Wand of fireballs (Temperate Minor Property) | rare | SJ-DC-ROTU-02 (Author's run) | Show | |||
|
Notes:
Wand, rare (requires attunement by a Spellcaster) This beautiful wand with purple eldritch sigil carved onto its body is a wand of fireball with temperate minor property. This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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