Brutus Percius Maximus

Season:
10
Race:
Mountain Dwarf
Class:
barbarian
Background:
outlander
Lifestyle:
Comfortable
Current Level:
8
ACP to Level:
4.0
Total GP:
17490
Total Downtime:
110
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Serpent Scale Armor,
Serpent’s Fang,
chime of opening,
lantern of revealing,
Wand of Magic Missiles,
Ring of Jumping,
Greataxe +3,
bracers of defense,
+1 chain mail armor,
goggles of night,
stone of good luck,
boots of striding and springing,
armor of vulnerability (slashing),
ring of protection,
ring of spell storing (2 mirror image)

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2021-09-25 20:39 new character starting from level 5 4 Show
2022-11-23 22:45 DDHC-CM Candlekeep Mysteries: Book of Cylinders 1 180 Serpent Scale Armor, Serpent’s Fang, chime of opening, lantern of revealing Show

Story Award.
Grateful Grippli.
Having done what they came to do, the characters are free to take their leave of the grippli anytime; once regular traffic resumes between the trading post and Candlekeep, the heroes have no trouble finding a ship that will carry them back to the library.

In the meantime, if the characters prevented one or more eggs in the brood pools from being killed, the returning grippli are so ecstatic that Pond Mother offers to perform a ceremony for the party’s benefit, called the ritual of friend marking. If they agree, they are brought to the pool in the center of Pond Mother’s home at midnight. The grippli, croaking sonorously, surround the characters while they stand in the warm water and Pond Mother pours the contents of a jar into the pool. The liquid swirls, and motes of light begin rising up around the characters. Any party members who have second thoughts at this point can avoid the effect by succeeding on a DC 15 Wisdom saving throw. Party members who don’t resist, or who fail their saves, fall into a trance until dawn—when they come to their senses, completely rested and healed. All party members who completed the ritual can speak and understand the Grippli language from now on.

10 candy corn

2025-12-10 21:09 DDHC-KGV-03 | Reach for the Stars 1 1081 Ring of Jumping, Wand of Magic Missiles Show
2025-12-08 18:05 DDHC-TYP Chapter 4: White Plume Mountain 1 16229 Greataxe +3, bracers of defense, +1 chain mail armor, goggles of night, stone of good luck, boots of striding and springing, armor of vulnerability (slashing), ring of protection, ring of spell storing (2 mirror image) Show

Spell scroll of Fear
Potion of flying
Spell scroll of hold person
Potion of Mind Reading
Spell scroll of conjure minor elementals
Spell scroll of dispel magic
Spell scroll of magic mouth
greater healing potion
spell scroll of protection from fiends
Spell Scrolls of Death Ward x 2
potion of invulnerability x2
Potion of Giant Strength (fire)

Snarla's Spellbook:

Cantrips (at will): fire bolt, light, mage hand, shocking grasp

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud

Date Played Adventure Title Tier Session ACP TCP Downtime Renown ▲
2021-09-25 20:39 new character starting from level 5 Show
2022-11-23 22:45 DDHC-CM Candlekeep Mysteries: Book of Cylinders Show

Story Award.
Grateful Grippli.
Having done what they came to do, the characters are free to take their leave of the grippli anytime; once regular traffic resumes between the trading post and Candlekeep, the heroes have no trouble finding a ship that will carry them back to the library.

In the meantime, if the characters prevented one or more eggs in the brood pools from being killed, the returning grippli are so ecstatic that Pond Mother offers to perform a ceremony for the party’s benefit, called the ritual of friend marking. If they agree, they are brought to the pool in the center of Pond Mother’s home at midnight. The grippli, croaking sonorously, surround the characters while they stand in the warm water and Pond Mother pours the contents of a jar into the pool. The liquid swirls, and motes of light begin rising up around the characters. Any party members who have second thoughts at this point can avoid the effect by succeeding on a DC 15 Wisdom saving throw. Party members who don’t resist, or who fail their saves, fall into a trance until dawn—when they come to their senses, completely rested and healed. All party members who completed the ritual can speak and understand the Grippli language from now on.

10 candy corn

2025-12-10 21:09 DDHC-KGV-03 | Reach for the Stars Show
2025-12-08 18:05 DDHC-TYP Chapter 4: White Plume Mountain Show

Spell scroll of Fear
Potion of flying
Spell scroll of hold person
Potion of Mind Reading
Spell scroll of conjure minor elementals
Spell scroll of dispel magic
Spell scroll of magic mouth
greater healing potion
spell scroll of protection from fiends
Spell Scrolls of Death Ward x 2
potion of invulnerability x2
Potion of Giant Strength (fire)

Snarla's Spellbook:

Cantrips (at will): fire bolt, light, mage hand, shocking grasp

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud

Date Played Adventure Title Session XP GP Downtime Renown ▲ Magic Items
2021-09-25 20:39 new character starting from level 5 Show
2022-11-23 22:45 DDHC-CM Candlekeep Mysteries: Book of Cylinders 180 Serpent Scale Armor, Serpent’s Fang, chime of opening, lantern of revealing Show

Story Award.
Grateful Grippli.
Having done what they came to do, the characters are free to take their leave of the grippli anytime; once regular traffic resumes between the trading post and Candlekeep, the heroes have no trouble finding a ship that will carry them back to the library.

In the meantime, if the characters prevented one or more eggs in the brood pools from being killed, the returning grippli are so ecstatic that Pond Mother offers to perform a ceremony for the party’s benefit, called the ritual of friend marking. If they agree, they are brought to the pool in the center of Pond Mother’s home at midnight. The grippli, croaking sonorously, surround the characters while they stand in the warm water and Pond Mother pours the contents of a jar into the pool. The liquid swirls, and motes of light begin rising up around the characters. Any party members who have second thoughts at this point can avoid the effect by succeeding on a DC 15 Wisdom saving throw. Party members who don’t resist, or who fail their saves, fall into a trance until dawn—when they come to their senses, completely rested and healed. All party members who completed the ritual can speak and understand the Grippli language from now on.

10 candy corn

2025-12-10 21:09 DDHC-KGV-03 | Reach for the Stars 1081 Ring of Jumping, Wand of Magic Missiles Show
2025-12-08 18:05 DDHC-TYP Chapter 4: White Plume Mountain 16229 Greataxe +3, bracers of defense, +1 chain mail armor, goggles of night, stone of good luck, boots of striding and springing, armor of vulnerability (slashing), ring of protection, ring of spell storing (2 mirror image) Show

Spell scroll of Fear
Potion of flying
Spell scroll of hold person
Potion of Mind Reading
Spell scroll of conjure minor elementals
Spell scroll of dispel magic
Spell scroll of magic mouth
greater healing potion
spell scroll of protection from fiends
Spell Scrolls of Death Ward x 2
potion of invulnerability x2
Potion of Giant Strength (fire)

Snarla's Spellbook:

Cantrips (at will): fire bolt, light, mage hand, shocking grasp

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud