Show Log Entry
Adventure Title
CCC-SRCC01-01 Trouble in the Old City
CCC-SRCC01-01 Trouble in the Old City
Session
Date Played
2022-04-27 23:51:00 UTC
2022-04-27 23:51:00 UTC
Levels Gained
1
1
GP +/-
159
159
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
Consumeables Potion of Healing Spell Scroll: Protection from Poison Story Award -Local Pursuit. You have become involved with a local institution in Ylraphon. You may choose one (and only one) of the “Local Pursuit” story award options described in Player Handout 4Y: Local Pursuits for successfully completing this adventure. This signifies your character having the opportunity to become more involved with day-to-day life and significant institutions in Ylraphon. You may gain only one of the story award options listed for completing this adventure, though you may later gain additional ones if other adventures grant these story award options Local Pursuit: Part-Time Taverner Your experiences in the Old City brought you into contact with a group of would-be tavern owners looking to found their own place outside the Palisade, who offered to bring you in as a partner. Choose a name for the tavern and record the name as part of this story award (“Local Pursuit: Business Owner (Name of Tavern)”). If you wish, you can write down the same tavern name as other characters who take this story award, making them some of your partners. Immediately before or after an adventure set in Ylraphon, you can spend up to 10 downtime days tending to your business, making use of the “Running a Business” downtime activity described on page 129 of the Dungeon Master’s Guide, with a maintenance cost of 2 gp per day for your share of expenses. In addition, if you purchase a meal or drink in Ylraphon during an adventure, the price you pay is never higher than the normal price listed in the Player’s Handbook (this does not affect lifestyle expenses). Local Pursuit: Metaphysical Studies You have enrolled for tutoring with the mysterious spellcaster known as the Crowngold, though such teaching is sporadic during the brief periods she spends visiting the Old City. This does not affiliate you with the Brixmarsh School of Magic, at which she is a teacher, but her tutoring may be very helpful if you ever pursue related studies or research, and makes your insights into certain subjects more valuable. Immediately before or after an adventure set in Ylraphon, you may spend 3 downtime days receiving the Crowngold’s tutelage. Once during your next game session after this activity, when you grant another character advantage on an Intelligence (Arcana or History) check by assisting them, you may inform your DM you are also using this benefit to roll 1d4 and grant that character a bonus on the Intelligence check equal to the number rolled. Local Pursuit: Healing the Sick You have spent time working with the healers of Ylraphon to help people recover from the Serpent’s Kiss. Record the story award Local Pursuit: Healing the Sick. Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days helping the city healers. Once during your next game session after this activity, you may inform your DM you are using this benefit to roll a Wisdom (Medicine) check to stabilize or heal a target as a bonus action instead of an action.
Consumeables Potion of Healing Spell Scroll: Protection from Poison Story Award -Local Pursuit. You have become involved with a local institution in Ylraphon. You may choose one (and only one) of the “Local Pursuit” story award options described in Player Handout 4Y: Local Pursuits for successfully completing this adventure. This signifies your character having the opportunity to become more involved with day-to-day life and significant institutions in Ylraphon. You may gain only one of the story award options listed for completing this adventure, though you may later gain additional ones if other adventures grant these story award options Local Pursuit: Part-Time Taverner Your experiences in the Old City brought you into contact with a group of would-be tavern owners looking to found their own place outside the Palisade, who offered to bring you in as a partner. Choose a name for the tavern and record the name as part of this story award (“Local Pursuit: Business Owner (Name of Tavern)”). If you wish, you can write down the same tavern name as other characters who take this story award, making them some of your partners. Immediately before or after an adventure set in Ylraphon, you can spend up to 10 downtime days tending to your business, making use of the “Running a Business” downtime activity described on page 129 of the Dungeon Master’s Guide, with a maintenance cost of 2 gp per day for your share of expenses. In addition, if you purchase a meal or drink in Ylraphon during an adventure, the price you pay is never higher than the normal price listed in the Player’s Handbook (this does not affect lifestyle expenses). Local Pursuit: Metaphysical Studies You have enrolled for tutoring with the mysterious spellcaster known as the Crowngold, though such teaching is sporadic during the brief periods she spends visiting the Old City. This does not affiliate you with the Brixmarsh School of Magic, at which she is a teacher, but her tutoring may be very helpful if you ever pursue related studies or research, and makes your insights into certain subjects more valuable. Immediately before or after an adventure set in Ylraphon, you may spend 3 downtime days receiving the Crowngold’s tutelage. Once during your next game session after this activity, when you grant another character advantage on an Intelligence (Arcana or History) check by assisting them, you may inform your DM you are also using this benefit to roll 1d4 and grant that character a bonus on the Intelligence check equal to the number rolled. Local Pursuit: Healing the Sick You have spent time working with the healers of Ylraphon to help people recover from the Serpent’s Kiss. Record the story award Local Pursuit: Healing the Sick. Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days helping the city healers. Once during your next game session after this activity, you may inform your DM you are using this benefit to roll a Wisdom (Medicine) check to stabilize or heal a target as a bonus action instead of an action.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Slippers of Spider Climbing | Uncommon | true | |||
| Wondrous item, uncommon (requires attunement) While you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil. These slippers are made of black silk embroidered with spider webs. Though they were taken off a drow the yuan-ti waylaid, they are not drow crafted. | |||||
| Corrupted Flamesoul Stone | Common | true | |||
| This fist sized crystal emits a pulsing purple light. The pulses change to match the heartbeat of any who carry it (assuming they have a heartbeat). Casting detect magic on the Corrupted Flamesoul Stone shows a slight hint of transmutation magic emanating from within. The light from the stone is a distinct color from the comet that has recently been seen over Ylraphon, though you can’t help but to feel they are connected. Note: This does not count as a magic item for purposes of counting the number of permanent magic items you possess. | |||||