Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Pipes of the Sewers
uncommon
DDEX3-6 No Foolish Matter
DDEX3-6 No Foolish Matter
Show
Notes:
These pipes have an intricate pattern of whorls carved into them. When inspected closely, the whorls are actually a tiny poem in ancient Thorass called "Maedra's Home."
Shield +1
uncommon
DDEX3-5 Bane of the Tradeways
DDEX3-5 Bane of the Tradeways
Show
Notes:
This shield is fashioned from the hide of an umber hulk. It bears the oak leaf symbol commonly associated with the nature deity Silvanus.
Rapier +1
uncommon
DDEX3-2 Shackles of Blood
DDEX3-2 Shackles of Blood
Show
Notes:
This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.
Bracers of Archery
uncommon
DDEX3-14 Death on the Wall
DDEX3-14 Death on the Wall
Show
Notes:
Etched around these bracers are words in Elvish that read "Strike True."
Eyes of Minute Seeing
uncommon
DDEX3-12 Hillsfar Reclaimed
Trade Log
Show
Notes:
These smoky lenses are set in a brass frame and allow the wearer to read Abyssal.
Amulet of Health
rare
DDEP1-1 Corruption in Kryptgarden
DDEP1-1 Corruption in Kryptgarden
Show
Notes:
This amulet is made of gold, with a large ruby inset in it.
Longsword +1
uncommon
DDEP1-1 Corruption in Kryptgarden
DDEP1-1 Corruption in Kryptgarden
Show
Notes:
This elegant blade gleams as though newly forged, never accumulating dirt or grime.
Bag of Tricks (Rust)
uncommon
DDEP08-01 Chaos inthe City of Splendors
DDEP08-01 Chaos inthe City of Splendors
Show
Notes:
This non-descript, rust colored bag is covered with patches, each sewn on by a different hand. When the bag is opened, a small puff of dust and a pair of moths fly out.
Trident +1
uncommon
DDEP07-01 Peril at the Port (T1)
DDEP07-01 Peril at the Port (T1)
Show
Notes:
This rusted weapon is crusted over in barnacles and draped in wet seaweed. Its weilder can hold their breath underwater for twice the normal duration.
Shortsword +1
uncommon
DDEP07-01 Peril at the Port (T1)
DDEP07-01 Peril at the Port (T1)
Show
Notes:
This weapon has a basket hilt is forged to resemble a woman draped in kelp and nets - similar in appearance to that of a ship's figurehead. When used in battle, the woman sings a rather obscene sea shanty audible to anyone within 30 feet.
Wyrmripper (Dragon Slayer Greatsword)
rare
DDEP05-01 The Iron Baron (T1)
DDEP05-01 The Iron Baron (T1)
Show
Notes:
Made of what appears to be roughly crafted pig iron with a crude leather haft, this enormous greatsword possesses a bold Davek rune at the base of both sides of the blade which reads "Wyrmripper."
Winged Boots
uncommon
DDEP00-01 The Red War (T1)
DDEP00-01 The Red War (T1)
Show
Notes:
These heavy, hobnail boots are fitted with clumsy metal wings at the ankles, and emit streams of black, choking smoke while in use. If they are not supplied with a fresh lump of coal at dawn, the boots don't function until the following dawn.
Headband of Intellect
uncommon
DDEP00-01 The Red War (T1)
DDEP00-01 The Red War (T1)
Show
Notes:
This broad, polished headband is forged of purple stone struck through with veins of mithral. While attuned, the wearer gains the flaw: "Patience is a virtue; I slowly and ponderously weigh all possible options before acting."
Boots of Elvenkind
uncommon
DDAL-DRW-INT-03 A Red Day For Elventree
DDAL-DRW-INT-03 A Red Day For Elventree
Show
Sentinel Shield
uncommon
DDAL-DRW-INT-02 Watchers of the Trollclaws
DDAL-DRW-INT-02 Watchers of the Trollclaws
Show
Bag of Holding
uncommon
DDAL-DRW-INT-01 Big Problems
DDAL-DRW-INT-01 Big Problems
Show
Notes:
This bag is made of bright red leather.
Pearl of Power
uncommon
DDAL07-05 Whispers in the Dark
DDAL07-05 Whispers in the Dark
Show
Notes:
This bright yellow pearl is set in a ring of black iron and glows with a warm, yellow light. The ring has been fashioned into the shape of a serpent that twists around its wearer's finger with the pearl clutched in its mouth. While attuned to the pearl, the wearer's dreams are consumed by darkness with a pair of yellow, serpentine eyes staring at them.
Quarterstaff +1
uncommon
DDAL07-03 A Day at the Races
DDAL07-03 A Day at the Races
Show
Notes:
This quarterstaff features a blunted iron hook on one end and is used by dinosaur wranglers to goad ornery beasts in their charge into doing what they're supposed to. The staff is carved from dark, smooth wood and decorated with feathers.
Boots of Elvenkind
uncommon
DDAL04-6 The Ghost
DDAL04-6 The Ghost
Show
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle-deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth.
Wind Fan
uncommon
DDAL04-5 The Seer
DDAL04-5 The Seer
Show
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.
Name | Rarity | Location ▼ | Table | Result | Source | |
---|---|---|---|---|---|---|
Pipes of the Sewers | uncommon | DDEX3-6 No Foolish Matter | DDEX3-6 No Foolish Matter | Show | ||
Notes:
These pipes have an intricate pattern of whorls carved into them. When inspected closely, the whorls are actually a tiny poem in ancient Thorass called "Maedra's Home." |
||||||
Shield +1 | uncommon | DDEX3-5 Bane of the Tradeways | DDEX3-5 Bane of the Tradeways | Show | ||
Notes:
This shield is fashioned from the hide of an umber hulk. It bears the oak leaf symbol commonly associated with the nature deity Silvanus. |
||||||
Rapier +1 | uncommon | DDEX3-2 Shackles of Blood | DDEX3-2 Shackles of Blood | Show | ||
Notes:
This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs. |
||||||
Bracers of Archery | uncommon | DDEX3-14 Death on the Wall | DDEX3-14 Death on the Wall | Show | ||
Notes:
Etched around these bracers are words in Elvish that read "Strike True." |
||||||
Eyes of Minute Seeing | uncommon | DDEX3-12 Hillsfar Reclaimed | Trade Log | Show | ||
Notes:
These smoky lenses are set in a brass frame and allow the wearer to read Abyssal. |
||||||
Amulet of Health | rare | DDEP1-1 Corruption in Kryptgarden | DDEP1-1 Corruption in Kryptgarden | Show | ||
Notes:
This amulet is made of gold, with a large ruby inset in it. |
||||||
Longsword +1 | uncommon | DDEP1-1 Corruption in Kryptgarden | DDEP1-1 Corruption in Kryptgarden | Show | ||
Notes:
This elegant blade gleams as though newly forged, never accumulating dirt or grime. |
||||||
Bag of Tricks (Rust) | uncommon | DDEP08-01 Chaos inthe City of Splendors | DDEP08-01 Chaos inthe City of Splendors | Show | ||
Notes:
This non-descript, rust colored bag is covered with patches, each sewn on by a different hand. When the bag is opened, a small puff of dust and a pair of moths fly out. |
||||||
Trident +1 | uncommon | DDEP07-01 Peril at the Port (T1) | DDEP07-01 Peril at the Port (T1) | Show | ||
Notes:
This rusted weapon is crusted over in barnacles and draped in wet seaweed. Its weilder can hold their breath underwater for twice the normal duration. |
||||||
Shortsword +1 | uncommon | DDEP07-01 Peril at the Port (T1) | DDEP07-01 Peril at the Port (T1) | Show | ||
Notes:
This weapon has a basket hilt is forged to resemble a woman draped in kelp and nets - similar in appearance to that of a ship's figurehead. When used in battle, the woman sings a rather obscene sea shanty audible to anyone within 30 feet. |
||||||
Wyrmripper (Dragon Slayer Greatsword) | rare | DDEP05-01 The Iron Baron (T1) | DDEP05-01 The Iron Baron (T1) | Show | ||
Notes:
Made of what appears to be roughly crafted pig iron with a crude leather haft, this enormous greatsword possesses a bold Davek rune at the base of both sides of the blade which reads "Wyrmripper." |
||||||
Winged Boots | uncommon | DDEP00-01 The Red War (T1) | DDEP00-01 The Red War (T1) | Show | ||
Notes:
These heavy, hobnail boots are fitted with clumsy metal wings at the ankles, and emit streams of black, choking smoke while in use. If they are not supplied with a fresh lump of coal at dawn, the boots don't function until the following dawn. |
||||||
Headband of Intellect | uncommon | DDEP00-01 The Red War (T1) | DDEP00-01 The Red War (T1) | Show | ||
Notes:
This broad, polished headband is forged of purple stone struck through with veins of mithral. While attuned, the wearer gains the flaw: "Patience is a virtue; I slowly and ponderously weigh all possible options before acting." |
||||||
Boots of Elvenkind | uncommon | DDAL-DRW-INT-03 A Red Day For Elventree | DDAL-DRW-INT-03 A Red Day For Elventree | Show | ||
Sentinel Shield | uncommon | DDAL-DRW-INT-02 Watchers of the Trollclaws | DDAL-DRW-INT-02 Watchers of the Trollclaws | Show | ||
Bag of Holding | uncommon | DDAL-DRW-INT-01 Big Problems | DDAL-DRW-INT-01 Big Problems | Show | ||
Notes:
This bag is made of bright red leather. |
||||||
Pearl of Power | uncommon | DDAL07-05 Whispers in the Dark | DDAL07-05 Whispers in the Dark | Show | ||
Notes:
This bright yellow pearl is set in a ring of black iron and glows with a warm, yellow light. The ring has been fashioned into the shape of a serpent that twists around its wearer's finger with the pearl clutched in its mouth. While attuned to the pearl, the wearer's dreams are consumed by darkness with a pair of yellow, serpentine eyes staring at them. |
||||||
Quarterstaff +1 | uncommon | DDAL07-03 A Day at the Races | DDAL07-03 A Day at the Races | Show | ||
Notes:
This quarterstaff features a blunted iron hook on one end and is used by dinosaur wranglers to goad ornery beasts in their charge into doing what they're supposed to. The staff is carved from dark, smooth wood and decorated with feathers. |
||||||
Boots of Elvenkind | uncommon | DDAL04-6 The Ghost | DDAL04-6 The Ghost | Show | ||
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle-deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth. |
||||||
Wind Fan | uncommon | DDAL04-5 The Seer | DDAL04-5 The Seer | Show | ||
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed. |