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Adventure Title
PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (T2)
Session
Date Played
2024-05-19 01:00:00 UTC
Levels Gained
0
GP +/-
1000
Downtime +/-
10.0
Location Played
DM Name
Canon Mead
DM DCI Number
1201767341
Notes
4h Rewards: Coin (+1000 gp); Potion of Greater Healing; Potion of Advantage; Potion of Heroism Used: Potion of Superior Healing x2 Sacrificed Personality Trait: "My favor, once lost, is lost forever." Gained Personality Traint: "My favor, once lost, is hard to regain." Gained Bond: "The Rashemi wilderness has grown on me. It's no swamp, but ..." Story Award: An Ally of Mulsantir Found: Spirit Spear (Spear of Warning); Antler Horn (Eagle Whistle); Rashemi Hot Stone (Thermal Cube)

Magic Items

Name Rarity Location Table Result Counts?
Spirit Spear (Spear of Warning) Uncommon PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (T2) true
The blade of this spear is made from the long claws of an ice troll. Its shaft is made of Rashemi ash. It is believed that the spirits of Rashemen themselves warn the wielder of this weapon when danger is near.
Antler Horn (Eagle Whistle) Rare PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (T2) true
This milk-white horn is fashioned from the tine of a great stag's antler A vremyonni enchanted it that it may grant flight to berserkers as they charge into battle. Despite its size, it creates the sound of a bellowing war horn when blown.
Rashemi Hot Stone (Thermal Cube) Common PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (T2) true
Rashemen is a land of bitterly cold winters and short, cool summers. Outsiders who are welcome to stay in Rashemen are gifted hot stones. These smooth stones come from hot springs and are enchanted by the vremyonni to retain heat.