Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Coiling Grasp Tattoo
uncommon
Bringing Home the Bacon
Show
Bead of Nourishment
common
Bringing Home the Bacon
Show
Perfume of Bewitching
common
Bringing Home the Bacon
Show
Pistol +1
uncommon
DM Service Reward
DM Service Reward (Magic Item)
Show
Tankard of Plenty
common
Hoard of the Dragon Queen
DM Service Reward (Magic Item)
Show
Wind Fan
uncommon
Reward
DDAL04-5 The Seer
Show
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.
While holding this fan, you can use an action to cast the Gust of Wind spell (save DC 13) from it. Once used, the fan shouldn't be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into useless, nonmagical tatters.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Coiling Grasp Tattoo | uncommon | Bringing Home the Bacon | Show | |||
Bead of Nourishment | common | Bringing Home the Bacon | Show | |||
Perfume of Bewitching | common | Bringing Home the Bacon | Show | |||
Pistol +1 | uncommon | DM Service Reward | DM Service Reward (Magic Item) | Show | ||
Tankard of Plenty | common | Hoard of the Dragon Queen | DM Service Reward (Magic Item) | Show | ||
Wind Fan | uncommon | Reward | DDAL04-5 The Seer | Show | ||
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed. While holding this fan, you can use an action to cast the Gust of Wind spell (save DC 13) from it. Once used, the fan shouldn't be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into useless, nonmagical tatters. |