Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Driftglobe
uncommon
DDHC-CM-01 The Joy of Extradimensional Spaces
Show
Cavell the Blink Dog
unique
Extra Life Amy Lyn
Purchase Log
Show
Notes:
https://i.ibb.co/SvkQK71/Copper-Catastrophe-Eric-Thompson.jpg
Periapt of Wound Closure
uncommon
Gift.
CCC-BLD-11 Bleeding Gate: Pandemonium
Show
Notes:
This delicate silver chain has a brilliant-cut green gem held in a pendant the shape of a coiled snake. While you wear it, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Winged Boots
uncommon
Paragon's Brother
CCC-BLD-12 Bleeding Gate: Amalgamation
Show
Bag of Holding
uncommon
CCC-GARY-05 The Shadows of the Trees
Show
Notes:
This elven-made satchel is fashioned from green leather.
Hat of Vermin
common
CCC-GHC-BK03-02 The Girl with the Wet Nose
Show
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible.
The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn
Decanter of Endless Water
uncommon
CCC-ARCON 01-03 Pharmacist Wanted
Show
Notes:
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:
“Stream” produces 1 gallon of water.
“Fountain” produces 5 gallons of water.
“Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Around the edge are framed pictures of female humans and the words "A Circle of Life Treats Everyone Alike"
Brooch of Shielding
uncommon
DDAL05-3 Uninvited Guests
Show
Arcane Grimoire +1
uncommon
Adventure League Trading Post
Trade Log
Show
Atlas of Endless Horizon
rare
DM Service Reward
DM Service Reward
Show
Goggles of the Night
uncommon
White Plume Mountain
Trade Log
Show
Opal of the Ild Rune
rare
DDAL05-11 Forgotten Traditions
Show
Notes:
This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch.
The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B.
Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter.
Fire’s Friend. You have resistance to cold damage.
Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius.
Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor— by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:
Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.
Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.||
Blue Alchemy Jug
uncommon
Candlekeep Mysteries
Trade Log
Show
Bag of Holding
uncommon
Wages of Vice
Trade Log
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Driftglobe | uncommon | DDHC-CM-01 The Joy of Extradimensional Spaces | Show | |||
Cavell the Blink Dog | unique | Extra Life Amy Lyn | Purchase Log | Show | ||
Notes:
https://i.ibb.co/SvkQK71/Copper-Catastrophe-Eric-Thompson.jpg |
||||||
Periapt of Wound Closure | uncommon | Gift. | CCC-BLD-11 Bleeding Gate: Pandemonium | Show | ||
Notes:
This delicate silver chain has a brilliant-cut green gem held in a pendant the shape of a coiled snake. While you wear it, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. |
||||||
Winged Boots | uncommon | Paragon's Brother | CCC-BLD-12 Bleeding Gate: Amalgamation | Show | ||
Bag of Holding | uncommon | CCC-GARY-05 The Shadows of the Trees | Show | |||
Notes:
This elven-made satchel is fashioned from green leather. |
||||||
Hat of Vermin | common | CCC-GHC-BK03-02 The Girl with the Wet Nose | Show | |||
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn |
||||||
Decanter of Endless Water | uncommon | CCC-ARCON 01-03 Pharmacist Wanted | Show | |||
Notes:
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: “Stream” produces 1 gallon of water. Around the edge are framed pictures of female humans and the words "A Circle of Life Treats Everyone Alike" |
||||||
Brooch of Shielding | uncommon | DDAL05-3 Uninvited Guests | Show | |||
Arcane Grimoire +1 | uncommon | Adventure League Trading Post | Trade Log | Show | ||
Atlas of Endless Horizon | rare | DM Service Reward | DM Service Reward | Show | ||
Goggles of the Night | uncommon | White Plume Mountain | Trade Log | Show | ||
Opal of the Ild Rune | rare | DDAL05-11 Forgotten Traditions | Show | |||
Notes:
This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor— by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form: Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits. |
||||||
Blue Alchemy Jug | uncommon | Candlekeep Mysteries | Trade Log | Show | ||
Bag of Holding | uncommon | Wages of Vice | Trade Log | Show |