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Adventure Title
DDHC-TYPc4 White Plume Mountain
Session
Date DMed
2022-07-11 08:00
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
2022-07-12 00:00
Character to Apply Rewards
Hitsuji
Notes
6.5 hours prep time, 4.5 hours run time. 35 hours used to create Scimitar of Speed, Wand of Viscid Globs and Serpent Scale Armor for Hitsuji. Balance 25 hours. Gold awarded: 70192.5 (full clear plus mob drops reduced for 3man). Players: Apologia, Dylan, Azure. Permanent Magic Items: +1 Chain Mail, Armor of Vulnerability (Slashing), Ring of Protection, Ring of Spell Storing (2x Mirror Images stored), Goggles of Night, Stone of Good Luck, Boots of Striding and Springing Potions: Potions of Flying, Greater Healing and Mind Reading Spell Scrolls: Scrolls of Conjure Minor Elementals, Dispel Magic, Magic Mouth, Hold Person, Fear Other Scrolls: Scroll of Protection (Fiends)

Magic Items

Character Name Rarity Location Table Result Counts?
Hitsuji Serpent Scale Armor Uncommon DM Reward (DDHC-CMc6) true
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
Hitsuji Wand of Viscid Globs (Attunement) Rare DM Reward (DDHC-OotAc1) true
Crafted by the drow, this slim black wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a small glob of viscous material to launch from the tip at one creature within 60 feet of you. Make a ranged attack roll against the target, with a bonus equal to your spellcasting modifier (or your Intelligence modifier, if you don't have a spellcasting ability) plus your proficiency bonus. On a hit, the glob expands and dries on the target, which is restrained for 1 hour. After that time, the viscous material cracks and falls away. Applying a pint or more of alcohol to the restrained creature dissolves the glob instantly, as does the application of Oil of Etherealness or Universal Solvent. The glob also dissolves instantly if exposed to sunlight. No other nonmagical processes can remove the viscous material until it deteriorates on its own. The wand regains 1d6 + 1 expended charges daily at midnight. If you expend the wand's last charge, roll a d20. On a 1, the wand melts into harmless slime and is destroyed. A Wand of Viscid Globs is destroyed if exposed to sunlight for 1 hour without interruption.
Hitsuji Scimitar of Speed (Attunement) Very Rare DM Reward (DDHC-OotAc15) true
You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns. Proficiency with a scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.