Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Wind Fan uncommon TALWR-DREAMS-KEMET001 Lost in the Sands TALWR-DREAMS-KEMET001 Lost in the Sands Show
Notes:

Wondrous Magical Item, Uncommon

While holding this fan, you can use an action to cast the gust of wind spell (save DC 13) from it. Once used, the fan shouldn't be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into useless, nonmagical tatters.

Necklace of Fireballs (2 Beads) rare DDHC-WDH Waterdeep: Dragon Heist Chapter 3 DDHC-WDH Waterdeep: Dragon Heist Chapter 3 Show
+1 Staff uncommon Borrowed from Adventurer's Guild DDHC-WDH Waterdeep: Dragon Heist Chapter 4 Show
Ring of Protection (Attunement) rare Borrowed from Adventurer's Guild DDHC-WDH Waterdeep: Dragon Heist Chapter 4 Show

Unlocked Magic Items