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Adventure Title
DDEX1-14 Escape from Phlan
DDEX1-14 Escape from Phlan
Tier
2
2
Session
1
1
Date Played
2018-09-11 18:30:00 UTC
2018-09-11 18:30:00 UTC
ACP
4
4
TCP
4
4
GP +/-
Downtime
10.0
10.0
Renown
1.0
1.0
Location Played
Roll 20
Roll 20
DM Name
Robert
Robert
DM DCI Number
8317-191-401
8317-191-401
Notes
****
****
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Robe of Eyes (Table G) | Rare | G | true | ||
The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide. Requires Attunement This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: • The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. • You have Darkvision out to a range of 120 feet. • You can see Invisible creatures and Objects, as well as see into the Ethereal Plane, out to a range of 120 feet. The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. A light spell cast on the robe or a Daylight spell cast within 5 feet of the robe causes you to be Blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |