Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Cloak of Protection
uncommon
DDAL06-01 A Thousand Tiny Deaths
DDAL06-01 A Thousand Tiny Deaths
Show
Notes:
Cloak of Protection
Wondrous Item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Dragontooth Dagger
rare
DDHC-RoT Rise of Tiamat
DDHC-RoT Rise of Tiamat
Show
Notes:
Weapon, rare
A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard.
You gain a +1 bonus to attack rolls and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 acid damage.
Draconic Potency. Against enemies of the Cult of the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6.
Boots of False Tracks
common
Inherited Malevolence
Character Creation
Show
Notes:
Wondrous item, common
Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.
Shortbow +1
uncommon
Renown Item
Purchase Log
Show
Notes:
Ralph got the bow after drinking with a Satyr in a forest
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Cloak of Protection | uncommon | DDAL06-01 A Thousand Tiny Deaths | DDAL06-01 A Thousand Tiny Deaths | Show | ||
Notes:
Cloak of Protection |
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Dragontooth Dagger | rare | DDHC-RoT Rise of Tiamat | DDHC-RoT Rise of Tiamat | Show | ||
Notes:
Weapon, rare A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard. You gain a +1 bonus to attack rolls and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 acid damage. Draconic Potency. Against enemies of the Cult of the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6. |
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Boots of False Tracks | common | Inherited Malevolence | Character Creation | Show | ||
Notes:
Wondrous item, common Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size. |
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Shortbow +1 | uncommon | Renown Item | Purchase Log | Show | ||
Notes:
Ralph got the bow after drinking with a Satyr in a forest |