Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Armor +2 (Chain Shirt)
rare
Storm Kings Thunder Chapter 12
H
64
DDHC-SKT Storm King’s Thunder Chapter 12
Show
Velahr’Kerym (Flame Tongue Longsword)
rare
G
Trade Log
Show
Notes:
Velahr’Kerym (Flame Tongue Longsword)
Weapon, rare (requires attunement)
This longsword is crafted of mithril with a beautiful
hilt of carved ironwood. The crossguard, blade, and
hilt are worked through with a forest motif inlaid
with shining emeralds and platinum filigree. Delicate
blue flames dance along the blade whenever it
is drawn from its scabbard. This item can be found
in the Dungeon Master’s Guide.
Amulet of Health
rare
ToA
G
Trade Log
Show
Notes:
Wondrous Item, rare (requires attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.
Shield+3
very_rare
Season 8
Trade Log
Show
Belt of Fire Giant Strength
very_rare
DDEP3 Blood Above, Blood Below
DDEP3 Blood Above, Blood Below
Show
Notes:
While wearing this belt, your Strength score changes to 25. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth - it is made of the tanned hides of drow.
Half-Plate +2
very_rare
Trading Post zum Charity-Epic DDEP4 - Reclamation of Phlan
Trade Log
Show
Potion of Supreme Healing
very_rare
DDEP04 Reclamation of Phlan
Show
Notes:
10d4+20
Staff of Power
very_rare
DDEP04 Reclamation of Phlan
Show
Notes:
Staff, Very Rare (Requires Attunement by a Sorcerer, Warlock, or Wizard)
This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.
Regaining Charges. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff retains its +2 bonus to attack rolls and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.
Retributive Strike. You can take a Magic action to break the staff over your knee or against a solid surface. The staff is destroyed and releases its magic in an explosion that fills a 30-foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 times the number of charges in the staff. Each other creature in the area makes a DC 17 Dexterity saving throw. On a failed save, a creature takes Force damage equal to 4 times the number of charges in the staff. On a successful save, a creature takes half as much damage.
This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic.
Skyfist (Dwarven Thrower)
very_rare
DDEP04 Reclamation of Phlan
Show
Notes:
Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind)
You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.
The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Armor +2 (Chain Shirt) | rare | Storm Kings Thunder Chapter 12 | H | 64 | DDHC-SKT Storm King’s Thunder Chapter 12 | Show |
Velahr’Kerym (Flame Tongue Longsword) | rare | G | Trade Log | Show | ||
Notes:
Velahr’Kerym (Flame Tongue Longsword) Weapon, rare (requires attunement) |
||||||
Amulet of Health | rare | ToA | G | Trade Log | Show | |
Notes:
Wondrous Item, rare (requires attunement) |
||||||
Shield+3 | very_rare | Season 8 | Trade Log | Show | ||
Belt of Fire Giant Strength | very_rare | DDEP3 Blood Above, Blood Below | DDEP3 Blood Above, Blood Below | Show | ||
Notes:
While wearing this belt, your Strength score changes to 25. If your Strength is already equal to or greater than the belt's score, the item has no effect on you. This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth - it is made of the tanned hides of drow. |
||||||
Half-Plate +2 | very_rare | Trading Post zum Charity-Epic DDEP4 - Reclamation of Phlan | Trade Log | Show | ||
Potion of Supreme Healing | very_rare | DDEP04 Reclamation of Phlan | Show | |||
Notes:
10d4+20 |
||||||
Staff of Power | very_rare | DDEP04 Reclamation of Phlan | Show | |||
Notes:
Staff, Very Rare (Requires Attunement by a Sorcerer, Warlock, or Wizard) This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell. Regaining Charges. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff retains its +2 bonus to attack rolls and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges. Retributive Strike. You can take a Magic action to break the staff over your knee or against a solid surface. The staff is destroyed and releases its magic in an explosion that fills a 30-foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 times the number of charges in the staff. Each other creature in the area makes a DC 17 Dexterity saving throw. On a failed save, a creature takes Force damage equal to 4 times the number of charges in the staff. On a successful save, a creature takes half as much damage. This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic. |
||||||
Skyfist (Dwarven Thrower) | very_rare | DDEP04 Reclamation of Phlan | Show | |||
Notes:
Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand. The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon. |