Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▲
Source
☐The Wolves' Claw (+1 Dagger) (U)
uncommon
CCC-BMG-MOON2-1 Defenders of Caer Moray
Show
Notes:
Weapon (dagger), uncommon This serrated blade has the visage of a hundred wolves claws all jumbled together with a wolf ’s head for a pommel. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can also sense the emotions of wolves when you’re within 30 feet of them. If you concentrate on the dagger for a moment you ask the Dungeon Master what any one wolf in range is feeling. They will tell you the truth.
☐Longbow +1(U)
uncommon
CCC-BMG-MOON2-2 Army of the Unseen
Show
Notes:
An elven bow of excellent craftsmanship. Its limbs are carved from dark wood, with silver runes decorating its length. The silverwork seems to be part of an old elvish poem: “Seamless dreams tide through fleeting hands, as upon the wind she toils with a fellon thread, whispering mellowed breath upon bonds of silver.”
Shield +1 (U)
uncommon
Shopping
Show
Notes:
Season 11 lvl5 reward
🗹Sun Sword (R)(a)
rare
Trade Log
Show
Notes:
Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.
☐Serpent Scale Armor(U)
uncommon
DDHC-CM Book of Cylinders
Show
Notes:
Armor (scale mail), uncommon
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
☐Chime of Opening (R)
rare
DDHC-CM Book of Cylinders
Show
Notes:
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.
The chime can be used ten times. After the tenth time, it cracks and becomes useless.
☐Lantern of Revealing (U)
uncommon
DDHC-CM Book of Cylinders
Show
Notes:
While lit, this Hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible Creatures and Objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.
🗹Fey Cloak of Protection (U)(a)
uncommon
CCC-BMG MOON 6-1 A Reopened Eye
Show
Notes:
Wondrous item, uncommon (requires attunement)
This cloak seems to be made of finely woven leaves, and the clasp is gleaming silver etched in elegant patterns.
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This item is found on Magic Item Table F in the Dungeon Master’s Guide.
Enduring Spellbook(C)
common
CCC-BMG MOON 6-1 A Reopened Eye
Show
Notes:
Wondrous item, common (requires attunement)
This book is covered in fine leather, with a symbol of a harp embossed onto the spine. On the inside cover is the inscription: “Thanks for getting the books for me. Hopefully we meet again. —O. E.”.
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water.
In addition, the spellbook doesn’t deteriorate with age.
This item is found in Xanathar’s Guide to Everything.
🗹Ring of Protection (R)(a)
rare
Trade Log
Show
Notes:
While you are wearing this ring and are attuned to it, you have a +1 bonus to your Armor Class and Saving Throws.
☐Figurine of Wondrous Power - Ebony Fly (R)
rare
TAROT 02-01 A Sunk Cost
Show
Notes:
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Ebony Fly. This ebony statuette is carved in the likeness of a horsefly. It can become a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.
Waterborne Shield of Expression (C)
common
WBW-DC-FWF End of the Red Plague (Seed: Bloodbath)
Show
Notes:
Shield of Expression
Armor (shield), common
6 lb.
The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the face's expression.
Minor Property: Waterborne
This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim
Ioun Stone of Awareness (R)(a)
rare
WBW-DC-FWF End of the Red Plague (Seed: Bloodbath)
Show
Notes:
Wondrous item, rare (requires attunement)
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
You can't be surprised while this dark blue rhomboid orbits your head.
Minor Property: Unbreakable
The item can't be broken. Special means must be used to destroy it.
Name | Rarity | Location | Table | Result ▲ | Source | |
---|---|---|---|---|---|---|
☐The Wolves' Claw (+1 Dagger) (U) | uncommon | CCC-BMG-MOON2-1 Defenders of Caer Moray | Show | |||
Notes:
Weapon (dagger), uncommon This serrated blade has the visage of a hundred wolves claws all jumbled together with a wolf ’s head for a pommel. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can also sense the emotions of wolves when you’re within 30 feet of them. If you concentrate on the dagger for a moment you ask the Dungeon Master what any one wolf in range is feeling. They will tell you the truth. |
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☐Longbow +1(U) | uncommon | CCC-BMG-MOON2-2 Army of the Unseen | Show | |||
Notes:
An elven bow of excellent craftsmanship. Its limbs are carved from dark wood, with silver runes decorating its length. The silverwork seems to be part of an old elvish poem: “Seamless dreams tide through fleeting hands, as upon the wind she toils with a fellon thread, whispering mellowed breath upon bonds of silver.” |
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Shield +1 (U) | uncommon | Shopping | Show | |||
Notes:
Season 11 lvl5 reward |
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🗹Sun Sword (R)(a) | rare | Trade Log | Show | |||
Notes:
Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead. |
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☐Serpent Scale Armor(U) | uncommon | DDHC-CM Book of Cylinders | Show | |||
Notes:
Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. |
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☐Chime of Opening (R) | rare | DDHC-CM Book of Cylinders | Show | |||
Notes:
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. |
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☐Lantern of Revealing (U) | uncommon | DDHC-CM Book of Cylinders | Show | |||
Notes:
While lit, this Hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible Creatures and Objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. |
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🗹Fey Cloak of Protection (U)(a) | uncommon | CCC-BMG MOON 6-1 A Reopened Eye | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) This cloak seems to be made of finely woven leaves, and the clasp is gleaming silver etched in elegant patterns. You gain a +1 bonus to AC and saving throws while you wear this cloak. This item is found on Magic Item Table F in the Dungeon Master’s Guide. |
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Enduring Spellbook(C) | common | CCC-BMG MOON 6-1 A Reopened Eye | Show | |||
Notes:
Wondrous item, common (requires attunement) This book is covered in fine leather, with a symbol of a harp embossed onto the spine. On the inside cover is the inscription: “Thanks for getting the books for me. Hopefully we meet again. —O. E.”. This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age. This item is found in Xanathar’s Guide to Everything. |
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🗹Ring of Protection (R)(a) | rare | Trade Log | Show | |||
Notes:
While you are wearing this ring and are attuned to it, you have a +1 bonus to your Armor Class and Saving Throws. |
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☐Figurine of Wondrous Power - Ebony Fly (R) | rare | TAROT 02-01 A Sunk Cost | Show | |||
Notes:
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description. Ebony Fly. This ebony statuette is carved in the likeness of a horsefly. It can become a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed. |
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Waterborne Shield of Expression (C) | common | WBW-DC-FWF End of the Red Plague (Seed: Bloodbath) | Show | |||
Notes:
Shield of Expression Minor Property: Waterborne |
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Ioun Stone of Awareness (R)(a) | rare | WBW-DC-FWF End of the Red Plague (Seed: Bloodbath) | Show | |||
Notes:
Wondrous item, rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. You can't be surprised while this dark blue rhomboid orbits your head. Minor Property: Unbreakable |