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Adventure Title
Character Creation
Character Creation
Session
0
0
Date Played
2022-01-02 19:39:00 UTC
2022-01-02 19:39:00 UTC
Levels Gained
GP +/-
15
15
Downtime +/-
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# Race: Custom Lineage Size: medium Speed: 30 feet/9 m Languages: Common, Abyssal ASI: +2 charisma Feat: Fey touched +1cha Skills: Arcana # Class: Sorcerer Hit Dice: d6 ### Proficiencies Armor: - Weapons: Dagger, Dart, Light Crossbow, Quarterstaff, Sling Saving Throws: Constitution, Charisma Skills: Persuasion, Deception Features: Eyes of the Dark, Strength of the Grave, Spellcasting ### Ability Scores Method: Point Buy Strength: 8 Dexterity: 14 Constitution: 14 Intelligence: 8 Wisdom: 12 Charisma: 15+2 ASI+1Feat =18 ### Description Alignment: chaotic neutral Deity: none Faction: Zhentarim Age: 26 Height: 1,87 m Weight: 85kg # Background: Phlan Refugee (modified) Source: Mulmaster Bonds and Backgrounds *Gone are the happier days of walking into the Laughing Goblin Inn after a hard day’s labor. Everything has changed, and you are lucky to be alive. Back in Phlan you could count yourself among those street-wise folks who knew when to pay a bribe and who to work with to make a living. Your ability to listen to the winds of change have saved you before, and this time they allowed you to be one of the lucky few who escaped Phlan with something more than just the shirt on your back.* Skill Proficiencies: Insight, Stealth (modified) Tool Proficiencies: Thieves Tools Languages: Infernal Feature: Safe Haven (Zentharim) As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities. Personality Traits: I may have lost everything I worked for most of my life, but there's work to be done. No time to linger on the past. I worked hard to get where I am and I refuse to let a little hardship stop me from succeeding. Ideal: Strength. As shown in Phlan, the strong survive. If you are weak you deserve what you get. Bond: The Lord Regent brought this suffering upon his people. I will see him brought to justice. Flaw: When something goes wrong, it's never my fault # Starting Equipment by class Weapons: Quarterstaff, 2x Dagger, Arcane Focus Explorer's Pack by background Thieves Tools, a token of the life you once knew, a set of traveler’s clothes, and a pouch containing 15gp
# Race: Custom Lineage Size: medium Speed: 30 feet/9 m Languages: Common, Abyssal ASI: +2 charisma Feat: Fey touched +1cha Skills: Arcana # Class: Sorcerer Hit Dice: d6 ### Proficiencies Armor: - Weapons: Dagger, Dart, Light Crossbow, Quarterstaff, Sling Saving Throws: Constitution, Charisma Skills: Persuasion, Deception Features: Eyes of the Dark, Strength of the Grave, Spellcasting ### Ability Scores Method: Point Buy Strength: 8 Dexterity: 14 Constitution: 14 Intelligence: 8 Wisdom: 12 Charisma: 15+2 ASI+1Feat =18 ### Description Alignment: chaotic neutral Deity: none Faction: Zhentarim Age: 26 Height: 1,87 m Weight: 85kg # Background: Phlan Refugee (modified) Source: Mulmaster Bonds and Backgrounds *Gone are the happier days of walking into the Laughing Goblin Inn after a hard day’s labor. Everything has changed, and you are lucky to be alive. Back in Phlan you could count yourself among those street-wise folks who knew when to pay a bribe and who to work with to make a living. Your ability to listen to the winds of change have saved you before, and this time they allowed you to be one of the lucky few who escaped Phlan with something more than just the shirt on your back.* Skill Proficiencies: Insight, Stealth (modified) Tool Proficiencies: Thieves Tools Languages: Infernal Feature: Safe Haven (Zentharim) As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities. Personality Traits: I may have lost everything I worked for most of my life, but there's work to be done. No time to linger on the past. I worked hard to get where I am and I refuse to let a little hardship stop me from succeeding. Ideal: Strength. As shown in Phlan, the strong survive. If you are weak you deserve what you get. Bond: The Lord Regent brought this suffering upon his people. I will see him brought to justice. Flaw: When something goes wrong, it's never my fault # Starting Equipment by class Weapons: Quarterstaff, 2x Dagger, Arcane Focus Explorer's Pack by background Thieves Tools, a token of the life you once knew, a set of traveler’s clothes, and a pouch containing 15gp