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Adventure Title
Character Creation
Session
Date Played
2021-03-21 16:44:00 UTC
Levels Gained
GP +/-
30
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
# Race: Custom Lineage Size: medium Speed: 30 feet/9 m Languages: Common, Elvish ASI: +2 Dex Feat: Sharpshooter Skill: Animal Handling # Class: Rogue Hit Dice: d8 ### Proficiencies Armor: light Armor Weapons: simple weapons, Rapier, Shortsword, Longsword, Hand Crossbows Saving Throws: Dexterity, Intelligence Skills:Acrobatics, Deception, Stealth, Sleight of Hand Features: Sneak Attack, Thieves Cant, Expertise (Investigation, Stealth) ### Ability Scores Method: Point Buy Strength: 8 Dexterity: 14+2=16 Constitution: 14 Intelligence: 12 Wisdom: 15 Charisma: 8 ### Description Alignment: chaotic neutral Deity: none Faction: Zhentarim Age: 26 Height: 1,87 m Weight: 85kg # Background: Haunted One Source: Curse of Strahd *You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and run away from it, to no avail. Whatever this thing is that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its toll, isolating you from most people and making you question your sanity. You must find a way to overcome it before it destroys you.* Skill Proficiencies: Investigation, Insight (Modified) Languages: Undercommon, Abyssal Feature: Heart of Darkness Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone. Personality Traits: I expect danger around every corner. I put no trust in divine beings. Ideal: I kill monsters to make the world a safer place, and to exorcise my own demons. Bond: I keep my thoughts and discoveries in a journal. My journal is my legacy. Flaw: I feel no compassion for the dead. They’re the lucky ones. # Starting Equipment Class: Rogue (a) a rapier (a) a shortbow and quiver of 20 arrows (a) a burglars pack Leather armor, two daggers, and thieves' tools Background: Haunted One A monster hunter’s pack Sold: +17GP Monster Hunters Pack +13GP Shortbow