Adventure Logsheet
****Part 1: Story Award Blooddrinker the Bear. Through care and patience, you now have a bear pet. She is, however, the size of a small housecat. She cannot attack, defend, distract, aid, or otherwise play any role in combat. She can be taught to do simple tricks if treated well and if you spend 20 down time days training her. 20 gp reward. (levelled up) Part 2: Story Award Friend of Prrrt. You helped alleviate the suffering of a galeb duhr named Prrrt. It tells others of its kind of your kindness, garnering you a positive reputation among elemental earth creatures. As an action, you can attempt a DC 10 Charisma (Persuasion) check to convince earth creatures of the elemental type not to attack you. As long as you do not attack the creature or other elemental earth creatures, it targets others.This, however, does not protect your allies. You lose this story aware if you attack or otherwise harm an elemental earth creature. 20gp reward (Bought Studded Leather at end of adventure - 45 gp, Sold leather armourfor 5gp) Part 3: Story Victim of Greed. You were stung by greed, and your soul has been infected by the deadly sin. When you’re in the presence of great wealth ȋin the form of coins or gems/jewelry worth over 1,000 gp), you are stunned until the end of your first turn, as your mind reels at such great wealth. This can be removed with a remove curse. 20gp reward ****
Part 4 20gp Part 5 Story Award Friend of Kraddokk. You talked with the storm giant Kraddokk and did not desecrate the shrine of Annam. He tells his friends about your interaction with him. This friendship might bear fruit at a later date. 20gp - Curse removed (greed Story Award) levelled up
In the Hulburg area.
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renown item
Story Award: Jeny Owes Me a Tiny Favor You have served Jeny well, and she will not forget. Fey of the Unseelie Court may view you more favorably as a result. This story award may have an effect in future D8 Summit modules. Love Stronger than Death You have received the Mistress of Tides’ kiss, which has magical properties fueled by the Feywild itself. Fey of the Seelie Court may view you more favorably as a result. This story award may have an effect in future D8 Summit modules.
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Dropped to take Staff of Healing
Potion of Fire Breath Story Award Ticket to Ride. You’ve successfully completed the task that Shirvasa the sommelier has set for you, and in exchange he provides you with a voucher for travel by gondola within the Abriymoch city limits. Present it to any gondolier and not only do you ride for free, but the devilish gondoliers treat you as one of Shirvasa’s associates - only with more respect.
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The result of magical experimentation, this cute critter makes a great animal companion. It has the statistics of a panther, though it can cast the blur spell once per day. (Purchased at Fai Chen's Faire @ Extra Life VII)
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traded with my own character Guresu (Grace) who traded for it at Fai Chen's Fantastical Faire.
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returned renown item
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Faction Item
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Returned Ring to Faction
as per guidance ALPG V9.2
Bought 2 x Greater Healing and 4 x Healing potions. (300gp) Story Award: Hanging with the Hags (used 7 downtime) Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.
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Traded with my own character Arrixa Mosselthwaite
Story Award: Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.
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Dropped to take Tome of Leadership and Influence from module Zhentarim's Lament
Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.
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Traded with my own character Kin Caid
1 Soul coin & 1 Potion of supreme healing. A sack with Nystul's Magic Aura. 4 hours
9 hours
Story Award: Learn the Culture (Mulmaster) Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. Story Award: Favor of Boddyknock Favor of Boddynock Glitterstone. Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Dropping (returning): Ring of Protection to take Manual 4 hours play
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Dropped to take Manual of Bodily Health
3 hours
Story Award: Torm's Chosen For nobly giving yourself so that High Priest Atheraice could be freed, Torm blessed a piece of your soul. The expedition is in peril as the opposition has gained key intelligence from you before killing you. After suffering torture at the hands of General Everbleed's devils, you died and are reborn in any location of your choice in Faerûn that has a temple to Torm, and the next time you die, you gain this benefit as well (as if a true resurrection). 4 hours
note gave soul coin to Dara - used to cast Remove curse (can now grow hair), spent 100gp for graeter restoration. 3 hours
Used 3 potions of healing (replaced -150gp) Scroll of Blade Barrier 2 hours Story Award: Failed to Protect! Your Efforts to improve the defences of the Wandering Emporium were insufficient to keep everyone alive (Glanrig Ironbelly).
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Traded with my own character Sekoci
Story Award: Ice Pact
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traded with my own character Balashon
-50 gp for helping stranded folks. Potion of Flying, Potion of Longevity, Scroll of Gate, 3 soul coins traded in 1 existing soul coin to Dara to get Potion of Greater Healing. Story Award: Thanks of Ilmater You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master's Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia.