Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Moon-Touched Sword Weapon (longsword) (common) common CCC-GHC-BK1 Into the Border Kingdoms Show
Notes:

Moon-Touched Sword
Weapon (longsword), common
The blade of this longsword is etched with a hawk that has its wings spread and its talons extended.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

Periapt of Wound Closure uncommon CCC-GHC-BK1-08 The Hunt for Cutter jack Show
Notes:

Ilmater’s Bleeding Heart
(Periapt of Wound Closure)
Tier 1, Table F
Wondrous Item, uncommon (requires attunement) This pendant holds a silver sphere worked in the
likeness of a heart pierced by nails. Whenever its magic is activated, the wearer feels a deep, throbbing
ache in their chest. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
This item is found in the Dungeon Master’s Guide.
(Removed the Circlet of Blasting)

Bag of Tricks (grey) uncommon CCC-GHC-BK1-09 Scavengers Show
Lantern of Revealing rare DDHC-CM-07 Book of Cylinders Show

Unlocked Magic Items

Name Rarity Tier Location Table Result Source
Quiver of Elhonna uncommon 1 CCC-GHC-BK1 Into the Border Kingdoms Show
Helm of Telepathy uncommon 1 CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines Show
Chime of Opening rare DDHC-CM-07 Book of Cylinders Show
Serpent Fang Longsword rare DDHC-CM-07 Book of Cylinders Show
Notes:

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

Serpent Scale Armour uncommon DDHC-CM-07 Book of Cylinders Show
Notes:

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.