Alsux Jizz Character Sheet

Season:
6
Race:
Goblin (Batiri Exile)
Class:
Barbarian 18 ((Ancestral Guardian)
Background:
Soldier (custom)
Lifestyle:
Aristocratic
Current Level:
18
ACP to Level:
7.0
Total GP:
27588.17
Total Downtime:
200.5
Tag:
Faction:
Emerald Enclave
Renown Rank:
Summerstrider (rank 2)
Total Renown:
9.5
Treasure CPs:
0/0/0/0
Sun Blade,
Mantle of Spell Resistance,
Cloak of Displacement,
Broom of Flying,
Shield +3,
Rapier +3,
Manual of Bodily Health (read),
Belt of Storm Giant Strength,
Blessing of Protection. You gain a +1 bonus to AC and saving throws. (Blessing),
Tome of Understanding,
Manual of Quickness of Action (read)

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2018-05-23 22:52 DDAL07-07 Rotting Roots 435 5 Rope of Entanglement Show

Bought two anti-toxin. (Used one) (money for three anti toxin already subtracted from gold earned)

2018-05-09 23:48 DDAL07-06 Fester and Burn -50 5 Mace of Smiting (Adamantined) Show

Gp was 350. Replaced 5 healing potions and contributed 150gp for a revivify.
Story Award : Necrotise Me

2018-04-11 00:42 DDAL07-02 Over the Edge pts 3&4 500 10 Show

Potion of Animal Friendship
Bought 10 Healing potions, 2 anti-toxin, 2 vials of Holy water & Adamantine Light hammer (subtracted from 1650 gold received).

2018-04-25 22:23 DDAL07-02 Over the Edge (parts5,1 &2) 2516.7 15 Show

Bought 5 potions of Healing (250gp has been subtracted from go awarded).
Used 2 potions of Healing, 1 antitoxin & potion of animal control.

2020-06-10 19:08 DDAL06-03 Crypt of the Death Giants 1 2750 Belt of Storm Giant Strength Show

Downtime Activities:
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story Award: Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death
Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03
Hecatomb).

Money reduced to rebuy 5 potions of healing used in game. Potion of Storm Giant Strength used.

2018-06-20 22:53 DDAL06-02 The Redemption of Kelvan 192.83 5 Boots of Speed Show

Received potion of Diminution (money for anti-toxin used deducted from 242.83gp)

2017-08-16 16:57 DDAL06-01 A Thousand Tiny Deaths 5 Show

Purchased a Silver Rapier

2018-09-11 12:11 DDAL00-02 Lost Tales of Myth Drannor 800 5 Show DM Log
2018-09-11 12:12 DDAL00-02 Lost Tales of Myth Drannor 375 5 Show DM Log
2017-04-19 12:44 Creation 0 0 Show

Season 6 award from DM's Quest. Used Soldier 10gp money to purchase a shield.

2018-09-30 05:29 CCC-TRI-03 Fences and Swords 5 Rod of Rulership Show
2020-06-04 12:25 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 800 20 Manual of Bodily Health (read) Show

****Story Award: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still-functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).

Traveling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

2019-09-10 22:09 CCC-GOC-2: Cairns of Rot Show DM Log
2018-09-11 12:12 Bounty Hunter Reward Show DM Log

For DDAL 00-02B 5 new players

2018-09-11 12:07 Bounty hunter 0 Show DM Log

4 new players to Adventurers league and more than half the table ( so double rewards)

2020-06-04 16:13 -6 Show

Read/Used Manual of Bodily Health

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2018-05-23 22:52 DDAL07-07 Rotting Roots 5 1 Show

Bought two anti-toxin. (Used one) (money for three anti toxin already subtracted from gold earned)

2018-05-09 23:48 DDAL07-06 Fester and Burn 5 2 Show

Gp was 350. Replaced 5 healing potions and contributed 150gp for a revivify.
Story Award : Necrotise Me

2018-04-11 00:42 DDAL07-02 Over the Edge pts 3&4 10 1 Show

Potion of Animal Friendship
Bought 10 Healing potions, 2 anti-toxin, 2 vials of Holy water & Adamantine Light hammer (subtracted from 1650 gold received).

2018-04-25 22:23 DDAL07-02 Over the Edge (parts5,1 &2) 15 0 Show

Bought 5 potions of Healing (250gp has been subtracted from go awarded).
Used 2 potions of Healing, 1 antitoxin & potion of animal control.

2020-06-10 19:08 DDAL06-03 Crypt of the Death Giants Show

Downtime Activities:
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story Award: Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death
Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03
Hecatomb).

Money reduced to rebuy 5 potions of healing used in game. Potion of Storm Giant Strength used.

2018-06-20 22:53 DDAL06-02 The Redemption of Kelvan 5 1 Show

Received potion of Diminution (money for anti-toxin used deducted from 242.83gp)

2017-08-16 16:57 DDAL06-01 A Thousand Tiny Deaths 5 1 Show

Purchased a Silver Rapier

2018-09-11 12:11 DDAL00-02 Lost Tales of Myth Drannor 5 0 Show DM Log
2018-09-11 12:12 DDAL00-02 Lost Tales of Myth Drannor 5 0 Show DM Log
2017-04-19 12:44 Creation 0 0 Show

Season 6 award from DM's Quest. Used Soldier 10gp money to purchase a shield.

2018-09-30 05:29 CCC-TRI-03 Fences and Swords 2 2 2 5 Show
2020-06-04 12:25 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 20 Show

****Story Award: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still-functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).

Traveling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

2019-09-10 22:09 CCC-GOC-2: Cairns of Rot 3 2 2 Show DM Log
2018-09-11 12:12 Bounty Hunter Reward Show DM Log

For DDAL 00-02B 5 new players

2018-09-11 12:07 Bounty hunter 0 0 Show DM Log

4 new players to Adventurers league and more than half the table ( so double rewards)

2020-06-04 16:13 -6 Show

Read/Used Manual of Bodily Health

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2018-05-23 22:52 DDAL07-07 Rotting Roots 2250 435 5 1 Rope of Entanglement Show

Bought two anti-toxin. (Used one) (money for three anti toxin already subtracted from gold earned)

2018-05-09 23:48 DDAL07-06 Fester and Burn 2650 -50 5 2 Mace of Smiting (Adamantined) Show

Gp was 350. Replaced 5 healing potions and contributed 150gp for a revivify.
Story Award : Necrotise Me

2018-04-11 00:42 DDAL07-02 Over the Edge pts 3&4 2000 500 10 1 Show

Potion of Animal Friendship
Bought 10 Healing potions, 2 anti-toxin, 2 vials of Holy water & Adamantine Light hammer (subtracted from 1650 gold received).

2018-04-25 22:23 DDAL07-02 Over the Edge (parts5,1 &2) 2750 2516.7 15 0 Show

Bought 5 potions of Healing (250gp has been subtracted from go awarded).
Used 2 potions of Healing, 1 antitoxin & potion of animal control.

2020-06-10 19:08 DDAL06-03 Crypt of the Death Giants 2750 Belt of Storm Giant Strength Show

Downtime Activities:
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story Award: Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death
Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03
Hecatomb).

Money reduced to rebuy 5 potions of healing used in game. Potion of Storm Giant Strength used.

2018-06-20 22:53 DDAL06-02 The Redemption of Kelvan 4500 192.83 5 1 Boots of Speed Show

Received potion of Diminution (money for anti-toxin used deducted from 242.83gp)

2017-08-16 16:57 DDAL06-01 A Thousand Tiny Deaths 475 5 1 Show

Purchased a Silver Rapier

2018-09-11 12:11 DDAL00-02 Lost Tales of Myth Drannor 1600 800 5 0 Show DM Log
2018-09-11 12:12 DDAL00-02 Lost Tales of Myth Drannor 750 375 5 0 Show DM Log
2017-04-19 12:44 Creation 0 0 0 0 Show

Season 6 award from DM's Quest. Used Soldier 10gp money to purchase a shield.

2018-09-30 05:29 CCC-TRI-03 Fences and Swords 5 Rod of Rulership Show
2020-06-04 12:25 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 800 20 Manual of Bodily Health (read) Show

****Story Award: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still-functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).

Traveling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

2019-09-10 22:09 CCC-GOC-2: Cairns of Rot Show DM Log
2018-09-11 12:12 Bounty Hunter Reward 1500 Show DM Log

For DDAL 00-02B 5 new players

2018-09-11 12:07 Bounty hunter 2500 0 0 Show DM Log

4 new players to Adventurers league and more than half the table ( so double rewards)

2020-06-04 16:13 -6 Show

Read/Used Manual of Bodily Health