Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Paper Bird (common) uncommon B Dragon Heist Show
Instument of the Bards - Mac-Fuirmidh cittern uncommon F Purchase Log Show
Cursed Longsword (common) common Level 1 Dungeon of the Mad Mage Show
Notes:

cost 2 treasure points as per content CATALOGUE

Pot of Awakening (common) common Dungeon of the Mad Mage Show
Notes:

costs 2 TP of any level

Adamantine Sling Bullets x10 common Purchase Log Show
Notes:

For use in Animate Objects Spell

Rod Of Rulership rare CCC-ELF-04 Blood of the Covenant Show
Notes:

This rod is made out of bone with dried blood stains all over it that can not be cleaned. The bearer of this
rod often feels forgetful and has a strange craving for meat.

Wand Of Fireballs rare CCC-BWM-07-01 The Beast Beneath Show
Clockwork Amulet (common) common CCC-BWM-07-01 The Beast Beneath Show
Portable Hole (Vault of the Efreet) rare Trade Log Show
Tome of Leadership & Influence (read) very_rare Trade Log Show
Notes:

from mod CCC-ROZK-01-02 Zhentarim's Lament (using 6 downtime days to read it)

Hat of Disguise (Valin's Diadem) uncommon DDHC-CM-14 The Canopic Being Show
Notes:

While wearing this diadem, you can use an action to cast the disguise self spell from it at will. The spell ends if the diadem is removed.

Crystal Ball of True Seeing ***locked until Tier 4*** legendary DDHC-CM-14 The Canopic Being Show
Notes:

This crystal ball is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it.
While scrying with the crystal ball, you have truesight with a radius of 120 feet centered on the spell's sensor.

Unlocked Magic Items

Name Rarity Tier Location Table Result Source
Necklace of Fireballs rare 1 C Dragon Heist Show
Circlet of Blasting uncommon 1 F Dungeon of the Mad Mage Show
Dust of Disappearance uncommon 1 B Dungeon of the Mad Mage Show
Splint Mail +1 rare 2 DDAL05-4 In Dire Need Show
Spellguard Shield very_rare DDEP-DRW02 Wings of Death Show
Notes:

This tower shield is made of hundreds of interlocking humanoid bones, dipped in a shimmering silver resin. When you are targeted by a spell, the bones vibrate gently and emit deep, ominous chanting in ancient Oman, lasting for 1d6 rounds.

Eyes of Minute Seeing uncommon DDHC-CM-14 The Canopic Being Show
Sun Blade rare DDHC-CM-14 The Canopic Being Show
Iouns Stone of Awareness rare DDHC-CM-14 The Canopic Being Show
Staff of Fate very_rare DDHC-CM-14 The Canopic Being Show
Notes:

This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff's charges to give yourself or one other creature that you can see a d4. The recipient can roll this d4 and add the number rolled to one ability check, attack roll, damage roll, or saving throw it makes before the start of your next turn. If this extra die is not used before then, it is lost.

If you expend the staff's last charge, roll a d20. On a roll of 9 or lower, the staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges.

Watchful Helm very_rare DDHC-CM-14 The Canopic Being Show
Notes:

While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you're asleep, and you have advantage on Wisdom (Perception) checks that rely on sight.

As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can't be used again until the next dawn.