Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Longbow +3 very_rare Season 8 Unlock List I Purchase Log Show
Mantle of Spell Resistance rare Pool of Radiance Resurgent DDEX 1-13 G Dedicated DM Show
Shield of the Uven Rune very_rare DRAW04 Foreign Affairs- Trade Log Show
Notes:

This shield is made from the scale of an ancient white dragon. It has a rune burned into its outward-facing side. A character who examines the rune and succeeds on a DC 20 Intelligence (History) check recognizes it as an uven ("enemy" in Giant) rune that confers great power.

While holding the shield, you benefit from the following properties.

Winter's Friend. You are immune to cold damage.
Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.
Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can't do so again until you finish a short or long rest.
Gift of Vengeance. You can transfer the shield's magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon's creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead.

Ring of Protection rare DDHC Tomb of Annihilation p136 G Dedicated DM Show
Tome of Understanding very_rare DDHC MORD02 The Lich-Queen Begotten H Trade Log Show
Notes:

Traded with character Bryde Spillet.

Goggles of Night common DDAL 07-04 A Walk in the Park B Dedicated DM Show
Whip +3 very_rare H Acererak’s Harbinger Show
Cube of Force rare CCC-RPSG-03 Fenaria's Gambit Show
Notes:

This ornate puzzle cube is carved from duskwood and polished to a shine.

The lateral faces are engraved with the likenesses of Fenaria's companions in Tymora's Smile, while the top bears the band’s crest and their pledge to be "Always together, never apart". The latter half of the band’s promise - "Though we are distant, we are connected in heart" – adorns the bottom face.

The likenesses whisper words of encouragement to the bearer whenever a surface is pressed, and the cube activated.

Additionally, the bearer can discern the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward if the words on the cube are spoken.

Tome of the Stilled Tongue (Quaryl's Codex) legendary DDAL00-02{a-f} Lost Tales of Myth Drannor (F) The Definition of Heroism Show
Notes:

This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock”
and frequently opines on the power of the one true god of magic: Mystryl.

Tome of Understanding very_rare DDAL05-19 The Eye of Xxiphu Show

Unlocked Magic Items

Name Rarity Tier Location ▼ Table Result Source
Staff of Withering rare 2 G DDAL08-13 The Vampire of Skullport Show
Mantle of Spell Resistance rare 2 G DDEP08-02 Stardock Under Siege Show
Greatsword of Sharpness very_rare 3 I DDAL08-14 Rescue from Vanrakdoom Show
Ring of Shooting Stars very_rare 3 H DDAL08-15 Forge of Fangs Show
Eye of Xxiphu legendary DDAL05-19 The Eye of Xxiphu Show
Notes:

While not a truly intelligent item, the Eye of Xxiphu bestows terrifying insight into the true nature of the
nightmarish aboleths. The attuned possessor of the Eye gains telepathy out to a range of 120 feet, and may cover themselves in coat of mucous that allows them to breathe underwater as well as on land. The petrified orb is large and heavy, but does not need to be held in order to use its powers. Additionally, aboleths have disadvantage when attacking the owner of the Eye, and the owner has advantage on ability checks in regards to knowledge-based ability checks about aboleths and the Far Realm when they are not in combat.