Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Tome of Leadership and Influence
very_rare
Trade Log
Show
Notes:
Traded from Bera.
Manual of Quickness of Action
very_rare
Trade Log
Show
Notes:
Traded from Xandaius.
Gwa'thern Faln
rare
DDHC-MORD-01 Riddle of the Raven Queen
Show
Notes:
This ancient longbow’s staff is fashioned from a thick, gnarled piece of yew and polished to a lustrous shine. The weapon (whose name means Shadowbreaker in Elvish) was once wielded by a legendary elven warrior
You gain a +1 bonus to attack and damage rolls made with this magic weapon—which can also be used as a quarterstaff. By whispering the bow’s name and firing an arrow at a point you can see within 60 feet, you can use an action to cast Faerie Fire (save DC 15). Once used, this property of the bow can’t be used again until the following dawn.
Gloves of Thievery
uncommon
Trade Log
Show
Notes:
Traded from Beppo.
Bracers of Defense
rare
DDHC-TYP Tales from the Yawning Portal
Show
Amulet of Health
rare
Trade Log
Show
Notes:
Traded from Simfrehl.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Tome of Leadership and Influence | very_rare | Trade Log | Show | |||
Notes:
Traded from Bera. |
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Manual of Quickness of Action | very_rare | Trade Log | Show | |||
Notes:
Traded from Xandaius. |
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Gwa'thern Faln | rare | DDHC-MORD-01 Riddle of the Raven Queen | Show | |||
Notes:
This ancient longbow’s staff is fashioned from a thick, gnarled piece of yew and polished to a lustrous shine. The weapon (whose name means Shadowbreaker in Elvish) was once wielded by a legendary elven warrior You gain a +1 bonus to attack and damage rolls made with this magic weapon—which can also be used as a quarterstaff. By whispering the bow’s name and firing an arrow at a point you can see within 60 feet, you can use an action to cast Faerie Fire (save DC 15). Once used, this property of the bow can’t be used again until the following dawn. |
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Gloves of Thievery | uncommon | Trade Log | Show | |||
Notes:
Traded from Beppo. |
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Bracers of Defense | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Amulet of Health | rare | Trade Log | Show | |||
Notes:
Traded from Simfrehl. |
Unlocked Magic Items
Name ▼
Rarity
Tier
Location
Table
Result
Source
Wingwear
uncommon
1
C
DDEX2-10 Cloaks and Shadows
Show
Notes:
1 charge remaining.
This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node.
Stone of Good Luck
uncommon
1
Trade Log
Show
Notes:
Traded from Gündra.
Potion of Flying
very_rare
1
D
DDEX2-10 Cloaks and Shadows
Show
+1 Mace
uncommon
1
F
Trade Log
Show
Notes:
Traded from Illtyr.
The head of the mace sheds bright light in a 5-foot-radius and dim light for an additional 5 feet. The wielder of the mace can extinguish or ignite its light as an action
+1 Longsword
uncommon
1
F
DDHC-GoSM Ghosts of Saltmarsh
Show
Name ▼ | Rarity | Tier | Location | Table | Result | Source | |
---|---|---|---|---|---|---|---|
Wingwear | uncommon | 1 | C | DDEX2-10 Cloaks and Shadows | Show | ||
Notes:
1 charge remaining. This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node. |
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Stone of Good Luck | uncommon | 1 | Trade Log | Show | |||
Notes:
Traded from Gündra. |
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Potion of Flying | very_rare | 1 | D | DDEX2-10 Cloaks and Shadows | Show | ||
+1 Mace | uncommon | 1 | F | Trade Log | Show | ||
Notes:
Traded from Illtyr. The head of the mace sheds bright light in a 5-foot-radius and dim light for an additional 5 feet. The wielder of the mace can extinguish or ignite its light as an action |
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+1 Longsword | uncommon | 1 | F | DDHC-GoSM Ghosts of Saltmarsh | Show |