Magic Items

Purchased Magic Items

Unlocked Magic Items

Name Rarity Tier Location Table ▲ Result Source
Mace of Smiting rare 2 G DDAL08-07 Into the Dark Show
Notes:

This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears.

Ring of Fire Resistance rare 2 G DDAL08-08 Crypt of the Dark Kiss Show
Bracers of Defense rare 2 G DDAL00-02C Spawn of the Maimed Virulence Show
Notes:

Given as a gift to an honored of the elves of Cormanthor, these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and anywho attune to the bracers can understand and speak Elvish while wearing them.

Fat Markoth's Cummerbund rare 2 G CCC-LINKS-01 Champion of the People Show
Notes:

“Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’

Cloak of Displacement rare 2 G DDAL05-5 A Dish Best Served Cold Show
Notes:

This cloak is made of the pelt of a smooth, black-furred creature. A bone toggle fastens the cloak around thewearer's neck. Close examination of the gold-embroidered hem reveals a poem (Common): "Six men in pain, six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, all six men die."

Rooster rare 2 G DDAL00-03 Those That Came Before Show
Notes:

Wand of Wonder.

Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand.

Syranna's Folly very_rare 3 H CCC-OCC-01 Red War: Housekeeping Show
Notes:

Oathbow.

This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following.

Bond: ”I will not be at peace until Szass Tam and his plots are erased from existence”.

Frostbrand Greatsword very_rare 3 H CCC-BMG-15 PHLAN1-3 Subterfuge Show
Rod of Security very_rare 3 H DDAL00-01 Window to the Past Show
Notes:

This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier.

Adamantine Plate Armor uncommon 3 H DDAL00-01 Window to the Past Show
Notes:

Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient
Netheril and is adorned in minute runes of protection.

Desolation very_rare 3 H DDAL08-14 Rescue from Vanrakdoom Show
Notes:

Greatsword of Sharpness

When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.

When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead.

In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table H in the Dungeon Master’s Guide.

This greatsword is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

Dream Whirl very_rare 3 H CCC-BMG-21 HULB3-3 Darkest Vein Show
Notes:

This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an Illithid (Mind Flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson. Otherwise it functions as a +3 lance.

Tome of Understanding very_rare 3 H Trade Log Show
Notes:

Player: Halden Nyborg - Character: Gil Thunder - DCI: 1137389071.

Ring of Shooting Stars very_rare 3 H DDAL08-15 Forge of Fangs Show
Notes:

While wearing this ring, you are filled with feelings of safety and contentment, unless you bear witness to the symbol of Shar. Then you feel only rage.

Plate Armor of Etherealness legendary 3 I DDAL08-16 A Change of Address Show
Notes:

Allows the user to read Qualith.

Cubic Gate legendary 3 I DDAL08-17 Ahghairon's Tower Show
Notes:

The Prime Material, the Elemental Plane of Fire, the Nine Hell, the Far Realm, the Outlands, and Arborea.

Ioun Stone of Greater Absorption legendary 4 I DDAL00-10 Trust and Understanding Show
Notes:

This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it.

Rod of Resurrection legendary 3 I DDAL08-18 Moving Day Show
Notes:

This rod is engraved with sun symbols and bejewled with faceted citrines.It glows equal to a torch when within 100 ft of undead.