Show Log Entry

Adventure Title
DDHC-TYP: Against the Giants
Session
9
Date Played
2021-12-19 14:14:00 UTC
Levels Gained
1
GP +/-
4377
Downtime +/-
Location Played
Roll20
DM Name
Maluku
DM DCI Number
5203740222
Notes
LOOT: 4377gp Hand Crossbow +1, Shortsword +2, Mace +2, Ring of Shooting Stars, Pipes of the Sewers, Morningstar +2 , Arrow Catching Shield , Longsword +2 CONSUMABLES: potion of storm giant strength potion of invisibility potion of superior healing potion of poison potion of mind control potions of water breathing Potion of Greater Healing Arrow +1 (5 pcs) scroll of protection (elementals) spell scroll bearing a 3rd-level cure wounds potion of poison potion of resistance (fire) potion of diminution potion of growth potion of cloud giant strength. potion of mind control (frost giant) potion of speed potion of heroism oil of slipperiness potion of healing scroll of protection (fiends). spell scrolls, one of delayed blast fireball and one of finger of death. potion of mind control (mammal) potion of mind control (fire giant) potion of supreme healing potion of mind reading potion of invulnerability potion of flying potion of vitality potion of psychic resistance potion of longevity five spell scrolls (zone of truth, true seeing, darkness, cure wounds cast at 4th level, and symbol). bolt of blinding, which casts blindness/deafness to blind on a target hit with the bolt, as well as up to two other targets within 30 feet of that target (DC15) bolt of vapors, which casts stinking cloud centered on the point it hits (DC15) Scroll of Revivify,Raise Dead,Aura of Vitality,Death Ward,Dawn,Dispel Evil and Good,Create Food and Water The container holds three spell scrolls (gate, divine word, and greater restoration).

Magic Items

Name Rarity Location Table Result Counts?
Hand Crossbow +1 Uncommon DDHC-TYP: Against the Giants true
Shortsword +2 Rare DDHC-TYP: Against the Giants true
Mace +2 Rare DDHC-TYP: Against the Giants true
Ring of Shooting Stars Very Rare DDHC-TYP: Against the Giants true
Morningstar +2 Rare DDHC-TYP: Against the Giants true
Longsword +2 Rare DDHC-TYP: Against the Giants true
Pipes of the Sewers Uncommon DDHC-TYP: Against the Giants true
Requires Attunement You must be proficient with wind Instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not Attack you unless you threaten or harm them. The pipes have 3 Charges. If you play the pipes as an action, you can use a Bonus Action to expend 1 to 3 Charges, calling forth one Swarm of Rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended Charges daily at dawn. Whenever a Swarm of Rats that isn't under another creature's control comes within 30 feet of you while you are playing the pipes, you can make a Charisma check contested by the swarm's Wisdom check. If you lose the contest, the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. If you win the contest, the swarm is swayed by the pipes' music and becomes friendly to you and your Companions for as long as you continue to play the pipes each round as an action. A friendly swarm obeys your commands. If you issue no commands to a friendly swarm, it defends itself but otherwise takes no Actions. If a friendly swarm starts its turn and can't hear the pipes' music, your control over that swarm ends, and the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours.
Arrow Catching Shield Rare DDHC-TYP: Against the Giants true
Requires Attunement You gain a +2 bonus to AC against Ranged Attacks while you wield this Shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged Attack against a target within 5 feet of you, you can use your Reaction to become the target of the Attack instead.