Show Trade Log Entry
Date Played
2021-05-30 09:01:00 UTC
2021-05-30 09:01:00 UTC
Downtime
-15.0
-15.0
Notes
Trade with my Character Dwalin Hammerswing Boots of Elvenkind vs Immovable Rod
Trade with my Character Dwalin Hammerswing Boots of Elvenkind vs Immovable Rod
Traded Magic Item
Chauncey’s Codbone Cosherer (Immovable Rod)
Uncommon
Rod, Minor, Uncommon
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success
This gnarled stick is the warped mix of bramble, vine and birchwood, twisted around the spine of a humongous Moonsea Cod. Druidic runes are etched in the handle, their meaning, lost through the seasons. The fish spine permits threading of a line down to a crude reel made of a sea chub’s skull. While activated, if there are any fish-like beasts within 10ft. of the rod, it will shake, and the skull will excitedly exclaim, “You got a bite! You got a bite!”.
Received Magic Item
Boots of Elvenkind
Uncommon
Wondrous item, uncommon
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.