Show Log Entry

Adventure Title
DDHC-TYP White Plume Mountain
Session
Date Played
2020-10-12 16:01:00 UTC
Levels Gained
1
GP +/-
240
Downtime +/-
Location Played
Roll20
DM Name
Joly
DM DCI Number
60866
Notes
LOOT: 240gp Ring of Spell Storing First Weapon returned: 2x potion of superior healing, scroll of greater restoration, 2x Scroll of Deathward Second Weapon returned: Wand of the War Mage, +2 Third Weapon returned: Blessing of Protection and WPM Weapon (not in count) with lvl 17

Magic Items

Name Rarity Location Table Result Counts?
WPM Weapon (not in count) Legendary DDHC-TYP White Plume Mountain I false
Wand of the War Mage, +2 Rare DDHC-TYP White Plume Mountain G true
Requires Attunement by a Spellcaster While you are holding this wand, you gain a +2 bonus to spell Attack rolls. In addition, you ignore half cover when making a spell Attack.
Ring of Spell Storing Rare DDHC-TYP White Plume Mountain G true
Requires Attunement This ring stores Spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of Spells at a time. When found, it contains 1d6 - 1 levels of stored Spells chosen by the DM. Any creature can Cast a Spell of 1st through 5th Level into the ring by touching the ring as the spell is cast. The spell has no Effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without Effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell Attack bonus, and Spellcasting Ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.