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Adventure Title
DDHC-DMM Dungeon of the Mad Mage: Level23
Session
1
Date Played
2021-11-23 22:23:00 UTC
Levels Gained
GP +/-
2100
Downtime +/-
Location Played
Roll20
DM Name
Trava
DM DCI Number
5320805984
Notes
LOOT: 4200gp Instrument of the Bards (Anstruth Harp) - Blessing of Health BOUGHT: 2x Potion of Superior Healing 1000gp Spell Scroll Greater Restoration 1100gp

Magic Items

Name Rarity Location Table Result Counts?
Instrument of the Bards (Anstruth Harp) Very Rare DDHC-DMM Dungeon of the Mad Mage: Level23 H true
Wondrous item, very rare (requires attunement by a bard) An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, control weather, cure wounds (5th level), wall of thorns