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Adventure Title
DDEP04 Reclamation of Phlan
DDEP04 Reclamation of Phlan
Session
Date Played
2020-10-18 22:07:00 UTC
2020-10-18 22:07:00 UTC
Levels Gained
1
1
GP +/-
-200
-200
Downtime +/-
Location Played
Roll20
Roll20
DM Name
Maluku
Maluku
DM DCI Number
5203740222
5203740222
Notes
LOOT: 800gp Skyfist (Dwarven Thrower) Staff of Power BOUGHT: 1000gp 2x Spell Scroll Deathward STORY AWARD: > Hero of the Welcomers > Working alongside the Welcomers - Phlan's thieves-turned-freedom fighters - you rid the town of it's evil dragon overlord. The Welcomers are forever in your debt. Inside Phlan, you enjoy a Comfortable lifestyle without any expense.
LOOT: 800gp Skyfist (Dwarven Thrower) Staff of Power BOUGHT: 1000gp 2x Spell Scroll Deathward STORY AWARD: > Hero of the Welcomers > Working alongside the Welcomers - Phlan's thieves-turned-freedom fighters - you rid the town of it's evil dragon overlord. The Welcomers are forever in your debt. Inside Phlan, you enjoy a Comfortable lifestyle without any expense.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Staff of Power | Very Rare | DDEP04 Reclamation of Phlan | H | true | |
Staff, very rare (requires attunement by a sorcer. warlock, or wizard) This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to Attack and Damage Rolls made with it. While holding it, you gain a +2 bonus to Armor Class, Saving Throws, and spell Attack rolls. The staff has 20 Charges for the following properties. The staff regains 2d8 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to Attack and damage roll but loses all other properties. On a 20, the staff regain 1d8 + 2 Charges. Power Strike: When you hit with a melee Attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target. Spells: While holding this staff, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and spell Attack bonus: Cone of Cold (5 charges), Fireball (5th-level version, 5 charges), Globe of Invulnerability (6 charges), Hold Monster (5 charges), Levitate (2 charges). Lightning Bolt (5th-level version, 5 charges), Magic Missile (1 charge), Ray of Enfeeblement (1 charge), or Wall of Force (5 charges). Retributive Strike: You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius Sphere centered on it. You have a 50 percent chance to instantly Travel to a random plane of existence, avoiding the explosion. If you fail to avoid the Effect, you take force damage equal to 16 x the number of Charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of Origin, as shown in the following table. On a successful save, a creature takes half as much damage. Distance from Origin — Damage: 10 ft. away or closer — 8 x the number of Charges in the staff 11 to 20 ft. away — 6 x the number of Charges in the staff 21 to 30 ft. away — 4 x the number of Charges in the staff This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven for "Oblivion". The rune glows with a pale, green light and emits wisps of chocking caustic mist. Whoever is attuned to the staff is able to speak, read, and write Draconic. | |||||
Skyfist (Dwarven Thrower) | Very Rare | DDEP04 Reclamation of Phlan | H | true | |
Requires Attunement by a Dwarf You gain a +3 bonus to Attack and Damage Rolls made with this Magic Weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged Attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. Immediately after the Attack, the weapon flies back to your hand. The striking surface of this hammer has been forged into the shape of a gauntlet fist. The haft is a rod of heavy, black adamantive and wrapped in what appears to be spongy, green leather. Affixed to an iron ring of the pommel is a strip of tattered (though indestructible), blood-stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon. |