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Adventure Title
DDAL00-01 Window to the Past
Tier
2
Session
Date Played
2019-07-30 19:00:00 UTC
ACP
4
TCP
4
GP +/-
-12
Downtime
7.0
Renown
1.0
Location Played
Roll20
DM Name
Vincent Baumann
DM DCI Number
5318792030
Notes
UNLOCKS: Rod of Security Adamantine Armor (Plate) FACTION: The Brotherhood of the Cloaks Rank1: -3 Downtime Days with wealthy lifestyle = -12gp Addition Ranks for the Cloaks: From Rank 1 to Rank 3 STORY AWARDS: > Cloaks. All characters with one or more levels in an arcane spellcasting class (sorcerer, wizard, warlock, or other class as appropriate) that is also a member of the Cloaks is granted two additional ranks in that organization. Any such character that is not already a member of the Cloaks is instead offered membership by Senior Cloak Rastol Shan and his associate, Zulkir Dar’lon Ma. these characters begin their next adventure at rank 1 in the Cloaks. > Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. > The Power of the People. The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. This does not confer any specific title or other privileges.

Magic Items

Name Rarity Location Table Result Counts?
Adamantine Armor (Plate) Uncommon DDAL00-01 Window to the Past H true
Armor (Plate), uncommon Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.
Rod of Security Very Rare DDAL00-01 Window to the Past H true
Rod, very rare This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier.