Show Log Entry

Adventure Title
DDHC-TYP Tales from the Yawning Portal: Tomb of Horror
Session
Date Played
2019-12-29 13:04:00 UTC
Levels Gained
1
GP +/-
120
Downtime +/-
-2.0
Location Played
Roll20
DM Name
Maluku
DM DCI Number
5203740222
Notes
LOOT: Defender (Greatsword) Tome of Leadership and Influence Robe of Stars potion of flying und invis potion of sup healing Spell Scroll Dawn, Passwall, Animate Objects, Steel Wind Strike, Magic Aura BOUGHT: 200gp diamond dust 300gp diamond SPELL CASTING: Spell Casting Heroes' Feast 200gp DOWNTIME: -2 Downtime for Spell Copy

Magic Items

Name Rarity Location Table Result Counts?
Defender (Greatsword) Legendary DDHC-TYP Tales from the Yawning Portal: Tomb of Horror I true
Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
Tome of Leadership and Influence Very Rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horror H true
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Robe of Stars Very Rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horror H true
Wondrous item, very rare (requires attunement) This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. Daily at dusk, 1d6 removed stars reappear on the robe. While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space.