Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Battleaxe +1
uncommon
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Portable Hole
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Greataxe +2
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Cape of Cold Resistance
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
King Snurre's cape grants the wearer resistance to cold damage.
Brazier of Commanding Fire Elementals
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
Brazier of Commanding Fire Elementals
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn.
The brazier weighs 5 pounds
Dragon Slayer (Longsword)
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
Weapon (any sword), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon’s type. For the purpose of this weapon, “dragon” refers to any creature with the dragon type, including dragon turtles and wyverns.
Shortsword +2
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Mace +2
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Morningstar +2
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Arrow Catching Shield
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Longsword +2
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Cape of the Mounterbank
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
This cape smells faintly of Brimstone. While wearing it, you can use it to cast the Dimension Door spell as an action. This property of the cape can't be used again until the next dawn.
When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. A light or stronger wind disperses the smoke.
Wand of the War Mage +2
rare
CCC-ROZK01-1 - Binder's Torment
Show
Notes:
Wand, rare (requires attunement by a spellcaster)
This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies.
While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
Ring of Fire Resistance
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
+2 Dagger
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Flametounge Shortsword
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
A character attuned to this sword can use an action to mentally command it to detect gems and jewels. Someone who does so learns the kind and number of such objects within 60 feet of the sword.
Iron Bands of Bilarro
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Ivory Bronze Horn of Valhalla
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Notes:
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla.
You can use an action to blow this horn. In response, Warrior spirits from the Valhalla appear within 60 feet of you. They use the Statistics of a Berserker. They return to Valhalla after 1 hour or when they drop to 0 Hit Points. Once you use the horn, it can't be used again until 7 days have passed.
Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly.
d100 Horn Type Berserkers Summoned Requirement
01-40 Silver 2d4 + 2 None
41-75 Brass 3d4 + 3 Proficiency with all simple Weapons
76-90 Bronze 4d4 + 4 Proficiency with all Medium Armor
91-00 Iron 5d4 + 5 Proficiency with all martial Weapons
If you blow the horn without meeting its requirement, the summoned berserkers Attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
+1 Plate Armor
rare
DDHC-TYP Tales from the Yawning Portal Against the Giants
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Battleaxe +1 | uncommon | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Portable Hole | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Greataxe +2 | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Cape of Cold Resistance | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
King Snurre's cape grants the wearer resistance to cold damage. |
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Brazier of Commanding Fire Elementals | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
Brazier of Commanding Fire Elementals The brazier weighs 5 pounds |
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Dragon Slayer (Longsword) | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
Weapon (any sword), rare When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon’s type. For the purpose of this weapon, “dragon” refers to any creature with the dragon type, including dragon turtles and wyverns. |
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Shortsword +2 | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Mace +2 | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Morningstar +2 | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Arrow Catching Shield | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Longsword +2 | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Cape of the Mounterbank | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
This cape smells faintly of Brimstone. While wearing it, you can use it to cast the Dimension Door spell as an action. This property of the cape can't be used again until the next dawn. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. A light or stronger wind disperses the smoke. |
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Wand of the War Mage +2 | rare | CCC-ROZK01-1 - Binder's Torment | Show | |||
Notes:
Wand, rare (requires attunement by a spellcaster) This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies. While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. |
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Ring of Fire Resistance | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
+2 Dagger | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Flametounge Shortsword | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
A character attuned to this sword can use an action to mentally command it to detect gems and jewels. Someone who does so learns the kind and number of such objects within 60 feet of the sword. |
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Iron Bands of Bilarro | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Ivory Bronze Horn of Valhalla | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show | |||
Notes:
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly. |
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+1 Plate Armor | rare | DDHC-TYP Tales from the Yawning Portal Against the Giants | Show |