Show Log Entry
Adventure Title
DDAL06-03 Crypt of the Death Giants
DDAL06-03 Crypt of the Death Giants
Session
Date Played
2020-09-04 23:37:00 UTC
2020-09-04 23:37:00 UTC
Levels Gained
1
1
GP +/-
3000
3000
Downtime +/-
Location Played
DM Name
Michael Haug
Michael Haug
DM DCI Number
DCI# 7319713753
DCI# 7319713753
Notes
[04.09.2020 | 20:00 Uhr] DDAL06-03 Crypt of the Death Giants (T4, bis zu 4h) https://app.roll20.net/forum/post/9120180/04-dot-09-dot-2020-20-00-uhr-ddal06-03-crypt-of-the-death-giants-t4-bis-zu-4h Story Award: Deaths End: You helped defeat Kiaransalees Cult of Undying Might and prevented many death giants frim being created by jsjng kiaransalee (see the dnd epic ddep06-03 hectatomb) Downtimeactivity: During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities. During the course of this adventure, the characters may earn access to the following downtime activity, usable only once. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation
[04.09.2020 | 20:00 Uhr] DDAL06-03 Crypt of the Death Giants (T4, bis zu 4h) https://app.roll20.net/forum/post/9120180/04-dot-09-dot-2020-20-00-uhr-ddal06-03-crypt-of-the-death-giants-t4-bis-zu-4h Story Award: Deaths End: You helped defeat Kiaransalees Cult of Undying Might and prevented many death giants frim being created by jsjng kiaransalee (see the dnd epic ddep06-03 hectatomb) Downtimeactivity: During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities. During the course of this adventure, the characters may earn access to the following downtime activity, usable only once. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Belt of Stormgiant Strengh | Legendary | true | |||
The storm giant dessa imbued this belt with her elemental strengh. When the belts fantastic strengh is used lightning dances around the wearer while a warm desert wind blows in the area. |