Darah

Season:
Historic
Race:
Woodelf
Class:
Druid
Background:
Far Traveler
Lifestyle:
Comfortable
Current Level:
16
Total GP:
5403
Total Downtime:
49
Tag:
Order
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
6
Magic Item Limit:
6
Wand of Fireballs,
Manual of Bodily Health,
Cloak of Arachnida,
Dread Helm,
Aegis of the Ravenqueen (Shield +3),
Eagle Whistle,
Folding Boat

Log Entries

Date Played Adventure Title Session Levels GP ▼ Downtime Magic Items
2020-10-21 19:07 Trade Log Night Caller > Show Trade Log

weggeworfen

2021-04-02 15:26 Trade Log Cloak of Protection > Show Trade Log

weggeworfen

2020-10-31 11:07 Trade Log -15 Flare (Flame Tounge Shortsword > Staff of Flying Insects Show Trade Log

getauscht mit eigenem charakter lumiere sternwacht

2020-11-06 20:29 Trade Log -15 Spear of Backbititing > Breastplate +2 Show Trade Log

Getauscht mit eigenem charakter Shinzo

2020-11-06 20:30 Trade Log Breastplate +2 > Show Trade Log

weggeworfen

2020-11-06 20:48 Trade Log -15 Ring of Evasion > quaals feather token Show Trade Log

getauscht mit eigenem Charakter Din the Charmer

2020-11-06 20:48 Trade Log quaals feather token > Show Trade Log

weggeworfen

2020-11-06 20:49 Trade Log -15 Figurine of Wonderous Power Obisdian Steed > Rod of Security Show Trade Log

getauscht mit eigenem Charakter Lumiere Sternwacht

2020-11-06 20:51 Trade Log Rod of Security > Show Trade Log

weggeworfen

2021-03-26 09:46 Trade Log -15 Ring of Fire Resitance > Braces of Flying Daggers Show Trade Log

traded with own character shinzo hoshi

2020-11-06 20:21 Trade Log Staff of Flying Insects > Show Trade Log

weggeworfen

2020-11-02 21:22 DDHC-LMOP HC 3 1 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-02 21:23 DDHC-LMOP HC 4 1 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:25 DDHC-LMOP HC 5 1 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:26 DDHC-LMOP HC 6 1 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-06 20:10 DDHC-TYP Tomb of Horrors 1 1200 Spear of Backbititing, Ring of Evasion, Figurine of Wonderous Power Obisdian Steed, Instruments of the Bards Anstrump Harp, Manual of Bodily Health Show

used 1 Greater Healing Potion
3x Potions of Greater Healing
1x Potion of Dimunition
1x potion of speed
1x potion of vitality
1x Potion of Invisability
1x potion of Heroism
1x potion of Flying
1x Potion of Invulnerability
used 1x Greater Restoration

2020-11-22 20:25 CCC-BWM-003 A Tale of Two Towers 0 800 Dread Helm, Aegis of the Ravenqueen (Shield +3) Show

Storyaward Grosvension?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.
1x Potion of Firebreath

2020-10-20 20:12 CCC-WYC-01-01 Back to the Burning 1 120 Brazier of Controlling Fire Elementals Show

The Sacred Oath.
You agreed to take Miriam’s mission as your own, placing it above all others and taking a Sacred Divine Oath. While playing WYC 1 mods, you have advantage on any save that would cause you to act against this oath.
If you should tier out by playing other adventures before finishing the series, you will have disadvantage on all social checks with the priesthood of Aumunator for violating this sacred oath.

Marked by the Fire of Imix.
You personally experienced the searing heat of a devastation orb first hand and, while it was only an illusory experience, the flames marked you even now. On your left hand a burnt marking of Imix appears.
While you have this story award, you have advantage on all Charisma checks with members of the Cult of Burning Hatred and disadvantage on all Charisma checks to interact with clergy of any good aligned deity who also has the light domain, Miriam of Aumunator being an exception. This story award may be referenced in other WYC modules.

2020-04-13 19:19 CC-GHC-BK1-02 The Tithes That Bind 1 120 4 Deaths Head Mace of Disruption Show

Champion of All Souls
You heroically defended the Church of All Souls in the Border Kingdom town of Emrys against an attack from foul undead creatures. The clergy of all the different faiths that worship there are greatly indebted to you.
Whenever you are adventuring in or around the town of Emrys, you may visit the Church of All Souls, and, regardless of your faith, request one spell a day from the Spellcasting Services table for free (as if you had the Acolyte Background). The only cost paid for the spell is the base price for the consumed material component, if any is required. Once you have used this story award five times, remove this feature, but keep the story award. It might be of use in the future.

Death's Head
(Mace of Disruption)
Weapon (mace), rare (requires attunement), Table G
This magical mace has a long, stout handle wrapped in black leather. The top is an ornately carved skull, its mouth opened as if screaming. Curved ram-like horns protrude from temples of the skull. When it strikes an undead or fiendish foe, golden sparks, tinged with flame burst forth, and the mace rings forth a single ominous toll, as if from a large bell.
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Special. This item has the harmonious minor property. Attuning to it takes only 1 minute.
This item can be found in the Dungeon Master's Guide.

Mardin's Spellbook
Mundane Item
The binding of this tome is torn and worn, with scratches and rips on the front and back. It is rather non-descript, but many of the pages without spells are filled with insane sketches of cruel, alien beasts. Pages without sketches or spells are filled with nonsensical scribblings and ravings of a mad man.
Due to Mardin's twisted mind, scribing the spells from this spellbook into your own are more difficult than normal. The Savant class feature from a wizard's particular Arcane Tradition may not be used when copying spells from this book (see the Your Spellbook sidebar in the Player's Handbook on pg 114).
Mardin's spellbook contains the following spells: 1st level: fog cloud, mage armor, magic missile
2nd level: blindness/deafness, Melf's acid arrow, see invisibility
3rd level: animate dead, fireball, counterspell 4th level: vitriolic sphere

Spellscoll of dimension door

2020-10-22 19:26 CCC-WYC-01-03 The Dawn Heresy 1 90 Wand of Fireballs Show

Story Award: Joined the Inquisition.
You have decided to join Miriam’s quest to root out the Cult of the Radiant Dawn throughout the Moonsea, no matter where and to whom that journey may take you. You have advantage on all Charisma checks with followers of Aumunator and disadvantage on all Charisma checks with followers of Lathander. Further, after any adventure in the Moonsea, you may spend 10 downtime days to go to the Temple of the Glorious Illumination to receive spellcasting services for half price. After completing an adventure in Melvaunt, the cost is only 2 downtime days. More information can be found in Player Handout 2.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2020-10-21 19:07 Trade Log Show Trade Log

weggeworfen

2021-04-02 15:26 Trade Log Show Trade Log

weggeworfen

2020-10-31 11:07 Trade Log -15 Show Trade Log

getauscht mit eigenem charakter lumiere sternwacht

2020-11-06 20:29 Trade Log -15 Show Trade Log

Getauscht mit eigenem charakter Shinzo

2020-11-06 20:30 Trade Log Show Trade Log

weggeworfen

2020-11-06 20:48 Trade Log -15 Show Trade Log

getauscht mit eigenem Charakter Din the Charmer

2020-11-06 20:48 Trade Log Show Trade Log

weggeworfen

2020-11-06 20:49 Trade Log -15 Show Trade Log

getauscht mit eigenem Charakter Lumiere Sternwacht

2020-11-06 20:51 Trade Log Show Trade Log

weggeworfen

2021-03-26 09:46 Trade Log -15 Show Trade Log

traded with own character shinzo hoshi

2020-11-06 20:21 Trade Log Show Trade Log

weggeworfen

2020-11-02 21:22 DDHC-LMOP HC 3 3 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-02 21:23 DDHC-LMOP HC 3 4 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:25 DDHC-LMOP HC 3 5 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:26 DDHC-LMOP HC 3 6 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-06 20:10 DDHC-TYP Tomb of Horrors Show

used 1 Greater Healing Potion
3x Potions of Greater Healing
1x Potion of Dimunition
1x potion of speed
1x potion of vitality
1x Potion of Invisability
1x potion of Heroism
1x potion of Flying
1x Potion of Invulnerability
used 1x Greater Restoration

2020-11-22 20:25 CCC-BWM-003 A Tale of Two Towers Show

Storyaward Grosvension?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.
1x Potion of Firebreath

2020-10-20 20:12 CCC-WYC-01-01 Back to the Burning Show

The Sacred Oath.
You agreed to take Miriam’s mission as your own, placing it above all others and taking a Sacred Divine Oath. While playing WYC 1 mods, you have advantage on any save that would cause you to act against this oath.
If you should tier out by playing other adventures before finishing the series, you will have disadvantage on all social checks with the priesthood of Aumunator for violating this sacred oath.

Marked by the Fire of Imix.
You personally experienced the searing heat of a devastation orb first hand and, while it was only an illusory experience, the flames marked you even now. On your left hand a burnt marking of Imix appears.
While you have this story award, you have advantage on all Charisma checks with members of the Cult of Burning Hatred and disadvantage on all Charisma checks to interact with clergy of any good aligned deity who also has the light domain, Miriam of Aumunator being an exception. This story award may be referenced in other WYC modules.

2020-04-13 19:19 CC-GHC-BK1-02 The Tithes That Bind 4 Show

Champion of All Souls
You heroically defended the Church of All Souls in the Border Kingdom town of Emrys against an attack from foul undead creatures. The clergy of all the different faiths that worship there are greatly indebted to you.
Whenever you are adventuring in or around the town of Emrys, you may visit the Church of All Souls, and, regardless of your faith, request one spell a day from the Spellcasting Services table for free (as if you had the Acolyte Background). The only cost paid for the spell is the base price for the consumed material component, if any is required. Once you have used this story award five times, remove this feature, but keep the story award. It might be of use in the future.

Death's Head
(Mace of Disruption)
Weapon (mace), rare (requires attunement), Table G
This magical mace has a long, stout handle wrapped in black leather. The top is an ornately carved skull, its mouth opened as if screaming. Curved ram-like horns protrude from temples of the skull. When it strikes an undead or fiendish foe, golden sparks, tinged with flame burst forth, and the mace rings forth a single ominous toll, as if from a large bell.
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Special. This item has the harmonious minor property. Attuning to it takes only 1 minute.
This item can be found in the Dungeon Master's Guide.

Mardin's Spellbook
Mundane Item
The binding of this tome is torn and worn, with scratches and rips on the front and back. It is rather non-descript, but many of the pages without spells are filled with insane sketches of cruel, alien beasts. Pages without sketches or spells are filled with nonsensical scribblings and ravings of a mad man.
Due to Mardin's twisted mind, scribing the spells from this spellbook into your own are more difficult than normal. The Savant class feature from a wizard's particular Arcane Tradition may not be used when copying spells from this book (see the Your Spellbook sidebar in the Player's Handbook on pg 114).
Mardin's spellbook contains the following spells: 1st level: fog cloud, mage armor, magic missile
2nd level: blindness/deafness, Melf's acid arrow, see invisibility
3rd level: animate dead, fireball, counterspell 4th level: vitriolic sphere

Spellscoll of dimension door

2020-10-22 19:26 CCC-WYC-01-03 The Dawn Heresy Show

Story Award: Joined the Inquisition.
You have decided to join Miriam’s quest to root out the Cult of the Radiant Dawn throughout the Moonsea, no matter where and to whom that journey may take you. You have advantage on all Charisma checks with followers of Aumunator and disadvantage on all Charisma checks with followers of Lathander. Further, after any adventure in the Moonsea, you may spend 10 downtime days to go to the Temple of the Glorious Illumination to receive spellcasting services for half price. After completing an adventure in Melvaunt, the cost is only 2 downtime days. More information can be found in Player Handout 2.

Date Played Adventure Title Session XP GP ▼ Downtime Renown Magic Items
2020-10-21 19:07 Trade Log Night Caller > Show Trade Log

weggeworfen

2021-04-02 15:26 Trade Log Cloak of Protection > Show Trade Log

weggeworfen

2020-10-31 11:07 Trade Log -15 Flare (Flame Tounge Shortsword > Staff of Flying Insects Show Trade Log

getauscht mit eigenem charakter lumiere sternwacht

2020-11-06 20:29 Trade Log -15 Spear of Backbititing > Breastplate +2 Show Trade Log

Getauscht mit eigenem charakter Shinzo

2020-11-06 20:30 Trade Log Breastplate +2 > Show Trade Log

weggeworfen

2020-11-06 20:48 Trade Log -15 Ring of Evasion > quaals feather token Show Trade Log

getauscht mit eigenem Charakter Din the Charmer

2020-11-06 20:48 Trade Log quaals feather token > Show Trade Log

weggeworfen

2020-11-06 20:49 Trade Log -15 Figurine of Wonderous Power Obisdian Steed > Rod of Security Show Trade Log

getauscht mit eigenem Charakter Lumiere Sternwacht

2020-11-06 20:51 Trade Log Rod of Security > Show Trade Log

weggeworfen

2021-03-26 09:46 Trade Log -15 Ring of Fire Resitance > Braces of Flying Daggers Show Trade Log

traded with own character shinzo hoshi

2020-11-06 20:21 Trade Log Staff of Flying Insects > Show Trade Log

weggeworfen

2020-11-02 21:22 DDHC-LMOP HC 3 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-02 21:23 DDHC-LMOP HC 4 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:25 DDHC-LMOP HC 5 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-03 21:26 DDHC-LMOP HC 6 1600 Show DM Log

Molok - Kobolt Sorc
Mink - Tabaxi Cleric
Mirage - Tiefling Fighter
Holunder - Highelf Druid

2020-11-06 20:10 DDHC-TYP Tomb of Horrors 1200 Spear of Backbititing, Ring of Evasion, Figurine of Wonderous Power Obisdian Steed, Instruments of the Bards Anstrump Harp, Manual of Bodily Health Show

used 1 Greater Healing Potion
3x Potions of Greater Healing
1x Potion of Dimunition
1x potion of speed
1x potion of vitality
1x Potion of Invisability
1x potion of Heroism
1x potion of Flying
1x Potion of Invulnerability
used 1x Greater Restoration

2020-11-22 20:25 CCC-BWM-003 A Tale of Two Towers 800 Dread Helm, Aegis of the Ravenqueen (Shield +3) Show

Storyaward Grosvension?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.
1x Potion of Firebreath

2020-10-20 20:12 CCC-WYC-01-01 Back to the Burning 120 Brazier of Controlling Fire Elementals Show

The Sacred Oath.
You agreed to take Miriam’s mission as your own, placing it above all others and taking a Sacred Divine Oath. While playing WYC 1 mods, you have advantage on any save that would cause you to act against this oath.
If you should tier out by playing other adventures before finishing the series, you will have disadvantage on all social checks with the priesthood of Aumunator for violating this sacred oath.

Marked by the Fire of Imix.
You personally experienced the searing heat of a devastation orb first hand and, while it was only an illusory experience, the flames marked you even now. On your left hand a burnt marking of Imix appears.
While you have this story award, you have advantage on all Charisma checks with members of the Cult of Burning Hatred and disadvantage on all Charisma checks to interact with clergy of any good aligned deity who also has the light domain, Miriam of Aumunator being an exception. This story award may be referenced in other WYC modules.

2020-04-13 19:19 CC-GHC-BK1-02 The Tithes That Bind 120 4 Deaths Head Mace of Disruption Show

Champion of All Souls
You heroically defended the Church of All Souls in the Border Kingdom town of Emrys against an attack from foul undead creatures. The clergy of all the different faiths that worship there are greatly indebted to you.
Whenever you are adventuring in or around the town of Emrys, you may visit the Church of All Souls, and, regardless of your faith, request one spell a day from the Spellcasting Services table for free (as if you had the Acolyte Background). The only cost paid for the spell is the base price for the consumed material component, if any is required. Once you have used this story award five times, remove this feature, but keep the story award. It might be of use in the future.

Death's Head
(Mace of Disruption)
Weapon (mace), rare (requires attunement), Table G
This magical mace has a long, stout handle wrapped in black leather. The top is an ornately carved skull, its mouth opened as if screaming. Curved ram-like horns protrude from temples of the skull. When it strikes an undead or fiendish foe, golden sparks, tinged with flame burst forth, and the mace rings forth a single ominous toll, as if from a large bell.
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Special. This item has the harmonious minor property. Attuning to it takes only 1 minute.
This item can be found in the Dungeon Master's Guide.

Mardin's Spellbook
Mundane Item
The binding of this tome is torn and worn, with scratches and rips on the front and back. It is rather non-descript, but many of the pages without spells are filled with insane sketches of cruel, alien beasts. Pages without sketches or spells are filled with nonsensical scribblings and ravings of a mad man.
Due to Mardin's twisted mind, scribing the spells from this spellbook into your own are more difficult than normal. The Savant class feature from a wizard's particular Arcane Tradition may not be used when copying spells from this book (see the Your Spellbook sidebar in the Player's Handbook on pg 114).
Mardin's spellbook contains the following spells: 1st level: fog cloud, mage armor, magic missile
2nd level: blindness/deafness, Melf's acid arrow, see invisibility
3rd level: animate dead, fireball, counterspell 4th level: vitriolic sphere

Spellscoll of dimension door

2020-10-22 19:26 CCC-WYC-01-03 The Dawn Heresy 90 Wand of Fireballs Show

Story Award: Joined the Inquisition.
You have decided to join Miriam’s quest to root out the Cult of the Radiant Dawn throughout the Moonsea, no matter where and to whom that journey may take you. You have advantage on all Charisma checks with followers of Aumunator and disadvantage on all Charisma checks with followers of Lathander. Further, after any adventure in the Moonsea, you may spend 10 downtime days to go to the Temple of the Glorious Illumination to receive spellcasting services for half price. After completing an adventure in Melvaunt, the cost is only 2 downtime days. More information can be found in Player Handout 2.