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Adventure Title
[T3] PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (Tier 3)
[T3] PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir (Tier 3)
Session
1
1
Date Played
2024-05-18 07:59:00 UTC
2024-05-18 07:59:00 UTC
Levels Gained
GP +/-
10000
10000
Downtime +/-
10.0
10.0
Location Played
DM Name
Matt Brown
Matt Brown
DM DCI Number
Notes
DM: Matt Brown DCI: N/A Location: Mulsantir, Rashemen Party: @Rygmorum as Mia Heartstring (and Mia Sim), Forest Gnome (PHB) Eloquence Bard 14/Hexblade Warlock 2 (16) @Aurora as Quinn, Aasimar (MPMM) Divine Soul Sorc 1/Life Cleric 15 (16) @veldz as Zero, Aasimar (MPMM) Vengeance Paladin 16 @Hoenan as Wifi (and Dial-up the sim) Custom Lineage (TCE), 1 Order Cleric/15 Necromancy Wizard (16) @NiKki as Shrout the Samurai, Half-Orc (PHB) Battle Master Fighter 12/Totem Warrior Barbarian 4 (16) 1 lvl up opportunity 50,000 GP total; 10,000 GP to each of 5 players 10 DT Consumables: Potion of Superior Healing x3 Potion of Heroism x1 Potion of Vitality x1 Magic Items: White Dragon Tooth Amulet (Wakened Scaled Ornament) Starlight Moonbow (Glimmering Moonbow Shortbow) Rashemi hot stone (Thermal Cube). Story Awards: An Ally of Mulstantir. You came to Mulsantir in their time of need and have proven yourself to be a worthy ally. The Rashemi treat you favorably and with respect.
DM: Matt Brown DCI: N/A Location: Mulsantir, Rashemen Party: @Rygmorum as Mia Heartstring (and Mia Sim), Forest Gnome (PHB) Eloquence Bard 14/Hexblade Warlock 2 (16) @Aurora as Quinn, Aasimar (MPMM) Divine Soul Sorc 1/Life Cleric 15 (16) @veldz as Zero, Aasimar (MPMM) Vengeance Paladin 16 @Hoenan as Wifi (and Dial-up the sim) Custom Lineage (TCE), 1 Order Cleric/15 Necromancy Wizard (16) @NiKki as Shrout the Samurai, Half-Orc (PHB) Battle Master Fighter 12/Totem Warrior Barbarian 4 (16) 1 lvl up opportunity 50,000 GP total; 10,000 GP to each of 5 players 10 DT Consumables: Potion of Superior Healing x3 Potion of Heroism x1 Potion of Vitality x1 Magic Items: White Dragon Tooth Amulet (Wakened Scaled Ornament) Starlight Moonbow (Glimmering Moonbow Shortbow) Rashemi hot stone (Thermal Cube). Story Awards: An Ally of Mulstantir. You came to Mulsantir in their time of need and have proven yourself to be a worthy ally. The Rashemi treat you favorably and with respect.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| White Dragon Tooth Amulet (Wakened Scaled Ornament) | Very Rare | true | |||
| Wondrous Item, very rare (requires attunement) This ornament comes from the White Dragon Lodge, one of the oldest and largest berserker lodges in Rashemen. This white dragon’s tooth has been fitted onto a necklace and remains razor sharp. This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon’s scale, tooth, or claw, or it incorporates images in those shapes. Wakened (Very Rare). The Wakened ornament has the Stirring property. In addition, when you would take damage of the type dealt by the breath of the dragon in whose hoard the ornament became Wakened, you can use your reaction to take no damage instead, and you regain hit points equal to the damage you would have taken. Once this property is used, it can’t be used again until the next dawn. https://s3.amazonaws.com/files.d20.io/images/392472999/qHvpSkxD98uHCBr5AUwrag/med.jpg?1715454999 | |||||
| Starlight Moonbow (Glimmering Moonbow Shortbow) | Rare | true | |||
| Weapon (any bow), rare (requires attunement) The grip of the bow is engraved with three silver stars, representing the major deities worshipped in Rashemen known as “the Three”—Bhalla (Chauntea), Mielikki, and the Hidden One (Mystra). When an arrow is loosed from this bow, it appears as a shooting star. This silver-and-black bow is engraved with the phases of the moon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit with a ranged attack roll using this magic bow, the target takes an extra 1d6 radiant damage. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the bow vanishes the instant after it hits or misses a target. While wielding this magic bow, you can use a bonus action to enter a semi-incorporeal state until the start of your next turn. While semi-incorporeal, you have resistance to bludgeoning, piercing, and slashing damage. Once this bonus action is used, it can’t be used again until the next dawn. https://s3.amazonaws.com/files.d20.io/images/392461647/aDoyboH8xrF2Ev2BDXhCJg/max.jpg?1715450867 | |||||
| Rashemi hot stone (Thermal Cube). | Common | true | |||
| Wondrous Item, common Rashemen is a land of bitterly cold winters and short, cool summers. Outsiders who are welcome to stay in Rashemen are gifted hot stones. These smooth stones come from hot springs and are enchanted by the vremyonni to retain heat. This 3-inch cube of solid brimstone generates enough dry heat to keep the temperature within 15 feet of it at 95 degrees Fahrenheit (35 degrees Celsius). https://s3.amazonaws.com/files.d20.io/images/392473789/7fqPR5tJ1gUFr_hzuCdQJA/med.jpg?1715455289 | |||||