Adventure Logsheet
Sources: PHB + XGtE DM Quest Award: Bounty Hunter Season: Legacy (1-8)
Magic Item Unlock Wand of Magic Detection Wand, uncommon This wand has 3 Charges. While holding it, you can expend 1 charge as an action to cast the Detect Magic spell from it. The wand regains 1d3 expended Charges daily at dawn.
Adventure Logsheet
Magic Item Unlock Wand of Magic Missiles Adventuring Gear (wand), Uncommon This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Magic Item Unlock Trident of Fish Command Melee Weapon, Uncommon This Trident is a Magic Weapon. It has 3 Charges. While you carry it, you can use an action and expend 1 charge to cast Dominate Beast (save DC 15) from it on a beast that has an innate swimming speed. The Trident regains 1d3 expended Charges daily at dawn. Category: Items Damage: 1d6 Damage Type: Piercing Item Rarity: Uncommon Properties: Range, Thrown, Versatile Range: 20/60 Secondary Damage: 1d8 Weight: 4 ASI: +2 Wis Sold: Chain Mail (75/2 = 37.5 gp) Purchased: Splint Mail (200gp)
Magic Item Unlock Bag of Holding Wondrous Item, Uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. Story Award Worthy Sacrifice You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions. 'Worthy' burned into hand
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Slow progression Spent 6gp on bribes Magic Item Unlock Cloak of Protection Wondrous Item, Uncommon You gain a +1 bonus to AC and Saving Throws while you wear this cloak.
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Spent 1 gp for modest lifestyle (1 day) and 1gp for travel down the Undermountain - Dungeon of the Mad Mage, Poor_Knight DM.
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Traded Wand of Magic Missiles to Coral for Bag of Holding
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Spent 5sp using Artisan's Blessing to create a miniature version of the ship out of silver. Used as an offering to Umberlee.
Dropped Bag of Holding for Iron Bands of Bilarro. Story Award Ally: Zehira Deryan As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure.
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Magic Item: Amulet of Proof Against Detection and Location
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Purchased Clothers (Traveler's) for Myranda.
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Story Award Ally: Thessalia Lamaer Helping Thessalia retrieve the bowl of commanding water elementals earns them her allyship. Thessalia is less of a fighter and more of a scholar, but she gladly helps research topics that aid in their quest. Like Zehira, Thessalia is proudly Turmish and wants to keep her homeland free from Thay.
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Purchased sunburst pendant worh 100gp (material component for Dawn)
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Traded Iron Bands of Bilarro to Chance for Dimensional Shackles
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Magic Item: Ring of Fire Resistance Ring, Rare (requires attunement), Table G This ring holds a red crystal set in a silver band carved to look like a ring of flames. It was formed from the Heart of the Tower after your adventures in the village of Rymdyl. The life and magic of mage and a fire elemental have formed this item. You have fire resistance while wearing this ring. In addition, it has the Temperate minor property, which means you suffer no harm from temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit while it is equipped. This item can be found on page 192 of the Dungeon Master's Guide.
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Sold Splint Mail for 100gp, purchased raw materials for Plate armour for 750gp - used Fabricate to make Plate
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Season 11A reward - assigning Pixie Winged Boots to Coral